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RE: The New Paxian Revival Movement

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11/17/2008 23:08:50   

if Falerin is involved in this I'm exicted as to whats in store for Paxia. I'm glad to see the mods looking into paxia again(thx Mods) you know i'll help in any way Mast....Enzeru so you can add me if you want

@masternumber ~ we can like each other here and still kick each others arses in game can't we?
AQ  Post #: 176
11/17/2008 23:16:19   

we are friendly enemies. Also I added Falerin to the list, because he is doing something Paxia for us.
AQ DF MQ AQW Epic  Post #: 177
11/17/2008 23:34:18   


I'm afraid to say that now that the galin is gone and stuff, I could care less about unity and all that...

Now that the storyline has kinda plateaued a bit, I'm guessing that another paxia war isn't out of the question.


PAXIA in AQworlds!!! That would be soooo sick!
AQ DF MQ  Post #: 178
11/17/2008 23:35:33   

I want war (a friendly one) with the other clans! That would be lots and loads of fun! :D
Post #: 179
11/17/2008 23:36:10   
Robin. S. Firedrake

Falerin has given me new hope =)
AQ DF MQ  Post #: 180
11/18/2008 2:04:53   

We may finally be able to see that finish line over the hill! Things are looking like they're going our way right now! I would also love to see a full-out friendly war among the clans. We may all like each other here, but I won't deny that I've wanted to fight some of you in-game.

< Message edited by HeavensWarrior -- 11/18/2008 2:05:50 >
AQ DF MQ  Post #: 181
11/18/2008 11:54:04   
Constructively Friendly!


PAXIA in AQworlds!!! That would be soooo sick!

All Igneus wants that, we've actually discussed how cool that would be...
AQ DF MQ  Post #: 182
11/18/2008 15:01:38   

Picture a AQW Clan War. It could only be described as pure win.
AQ  Post #: 183
11/18/2008 19:21:37   

That would be really interesting...
AQ DF MQ  Post #: 184
11/18/2008 21:00:09   

Now now, one miracle at a time. (But it would be even cooler if AE implemented Paxia as a map on AQW!)
AQ DF MQ  Post #: 185
11/18/2008 22:15:54   

Ok I thought about the clan leader spells:

There should be one universal spell that you can get at any clan base. The spell will have a different effect based on your clan. Say your in Lucian it will summon the lucian leader. The reason for one spell is so you don't waste money buying a new spell and to prevent people from join each clan one at a time just to collect the spells. If you belong to no clan the spell doesn't work.

An alternative idea:
If no one likes the one universal spell idea, we can do individual spells for each clan. But to limit people from going clan to clan to get all the spells people should be required to stay with the clan they are a member of at least one month. Then they would have to find Negatus to leave. Now they should make it so Negatus should only appear about once a month at different times of the month.

What do you think?
AQ DF MQ AQW Epic  Post #: 186
11/19/2008 1:26:23   

I think it'd be easier to do a Gong with the Wind-esc effect and simply make the power of said spell multiply if you belong to the clan of the spell.
AQ DF MQ  Post #: 187
11/19/2008 2:02:50   

I would prefer the first idea, for the fact that staying in the clan for a month isn't a really good idea. For that, I would suggest probably 2 weeks? I'm not too sure.
Post #: 188
11/19/2008 4:08:00   
Constructively Friendly!

I also thought of the universal spell idea, I like that one.
AQ DF MQ  Post #: 189
11/19/2008 6:21:09   

Sign me up!
AQ  Post #: 190
11/19/2008 6:22:21   

That should probably be "Shine" me up.

I'll be there.
Post #: 191
11/19/2008 10:22:46   

Mail Moogle of AdventureQuest

I hate to be the one who puts a cap on this funfest, but there is something we need to keep in mind: the AE definition of the word "soon".

Westwind said over IRC (when I announced Gal's joyous news), that the Paxia release that Gal was refering too ( no idea if this is what Fal is doing as well, as far as I know, they're seperate... actually, I dont' know at all, make up your own conclusions there), that it woudl be a couple of months. Needless to say, it's not going to come out this year (08), with dragon month and Frostvale. >.>
AQ DF MQ  Post #: 192
11/19/2008 10:31:24   
Constructively Friendly!

Don't start with the puns in this thread, let one thread be safe from it!

Anyway, I say we go ahead with the idea of the universal spell and start thinking how each clan's leader could attack...this time in an organized way. I'll keep a list of suggestions.
AQ DF MQ  Post #: 193
11/19/2008 15:04:25   
Shadow Master37


i realy hope it will have anything to do with bunnies gnomes or squrriels or even the number 37
AQ DF MQ  Post #: 194
11/19/2008 15:25:57   

So do I!
37 squrriels and gnome and bunnies invade paxia, how about that?!
AQ DF  Post #: 195
11/19/2008 17:48:31   
penguin moglin

clan elemental unity spell all clan leader strike your enemy
aerodu: sword of the skies
natuica: thin ice pike
geodo: fossil hammer of the ancients
light clan: solar staff
dark clan: eclipse's core axe
water clan: deep blue bow
dynamo: static spark guantlet
fire clan: daggers of fire's soul


Sig too wide. 500 pixels is the max width.
Also, clickme sigs aren't allowed!
AQ DF MQ  Post #: 196
11/19/2008 17:52:34   
Constructively Friendly!

I thought of that, but I'm not sure if a 8-hit 8-element spell would be useful for anybody lol

The description for the summon clan leader spell could be: Summon your Clan Leader, to fight besides you!
AQ DF MQ  Post #: 197
11/19/2008 17:55:10   
penguin moglin

what bout the weapons?

< Message edited by penguin moglin -- 11/20/2008 2:40:19 >
AQ DF MQ  Post #: 198
11/19/2008 18:04:03   
Shadow Master37

how about a pets

water: the golden fish
fire: mamga bunnies
ice: frosty squrriels
earth:garden gnomes
air: parikill(like parrikiet only dealdy)
energy: sparky the lightning bolt
light:baby sun
darkness: dark choclate bunny

< Message edited by Shadow Master37 -- 11/19/2008 18:13:49 >
AQ DF MQ  Post #: 199
11/19/2008 18:05:05   
Fire King

Can you give Igneus something better, like a sickle or something? XD

AQ DF MQ  Post #: 200
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