ants
Member
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the collection of resources manually by the player has always been a keen sight of interests for me..... Not trying to steer to far off the edge here. But i had a little flicker of an idea for the estates it involves a nomadic tribe, whos habitat has just been discovered out in the far depth of the forest.... upon choosing to befriend them, you are able collect small quantities of resources depending on which have replenished (a limiting factor) .In there traditional manner of gathering, which is manual and often dagerous * picking fruit, collecting wood, harnessing energy or mining stone, may sound easy... but competition with the animal inhabitants, really places meanig on "survival of the fittest"* ..... equilibrium, above all esle sustainability is maintained through these traditional practices.... leaving room for quests, that may involve invaders (discovering rare resources beneath ground etc) pretty much explainatory I had planned on making the monster challenges as difficult as the dragon quest. But thats a death row sentence I prefer the museum update more though
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