lolerster
Member
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None of the Essence Orb items have an outleveling formula multiplier. This means that the lower levels of Essence Orb are incredibly efficient. While the level 150 version of the item gives you 75 hp for 88.98 SP, the level 5 version gives 5 hp for 10.22 SP, which is literally overpowered. It's also what allows for Infinite resource loop using Discount Mogloween Candy Bag /Pixel Ether/Essence Orb. Using the level 5 Essence Orb, Level 90 Pixel Ether (which is very slightly more efficient than the other versions) and level 150 Discount Mogloween Candy Bag, you can heal 176.98 HP for every 100 HP spent. The heal loop is still technically possible using the level 150 Essence Orb but it is extremely slow, tedious and RNG dependent (converts on average 100 hp to 102.7 HP). There is also a bug with all mana and chi shields in terms of total hp/mp absorbed. When using a mana/chi shield, you will see 2 values displayed, "X" HP absorbed, and "Y" MP per hp redirected. However, the actual HP a mana/chi shield is able to absorb is not X, but rather X/Y^2. Value of Y displayed is accurate. This essentially means that for Y > 1, the total amount of HP that a shield is able to absorb is much less than expected. For Y < 1, the amount of HP a shield is able to absorb is much higher than expected.
< Message edited by lolerster -- 3/3/2020 20:20:37 >
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