Psycho UFO Head
Equip Slot: Head
Damage type: Laser
SC Effect: "Star Captain Power Activated!", chance for "Pilot Abducted! Instant Win", instantly eliminates opponent, and you automatically win.
If the SC Effect does not activate, or if you are a Non-SC, each hit has a chance to do the following:
1st hit has a chance for "Healed 15 hitpoints!", heals 15 HP.
2nd hit has a chance for "Healed 30 hitpoints!", heals 30 HP.
3rd hit has a chance for "Growing Terror", lowers opponent's Boost by 10 each turn for 4 turns.
Description: Look at the shiny UFO! Very distracting. Star Captains Only: Special transport technology created by an engineer named Scott (also known as the B.M.U.S. Device) may activate to take your opponent away (Ha-ha-he-he-ho-ho!)
Image: Psycho UFO Head, Attacking
Specials thanks to Twilight Sky 023, and special thanks to Hauntar! Thanks to Sentinox for the attacking image! PD for original post
Equip Slot: Body
Damage type: None
"Heavy Slug: +76%", increases hit's damage by 76%.
If your enemy is in an equipabble mecha (I.E. PvP or mecha-type enemies), each hit has a chance for "Weapon Jammed! ___ Stuck! 2 Rounds Cooldown to Fix", forces 2 turns of cooldown on a random weapon equipped to the opponent.
Description: Your poor unsuspecting victim will get lots of surprises when he tries to smell the flower in your lapel...
Image: Psycho Boutonnierie
Specials thanks to Twilight Sky 023! Image and info thanks to PD
< Message edited by Peachii -- 6/10/2017 9:54:29 >