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4/3/2011 10:25:37   
Highlord Sendai
Member

Frank V.1 and Frank V.2 needs merging.

Done, thanks. [Niki]

< Message edited by NikisArmy -- 4/5/2011 2:34:23 >
DF MQ AQW  Post #: 376
4/18/2011 9:51:10   
Highlord Sendai
Member

Akriloth & Akriloth need merging.

Biff the Time Tyrant & (Possibly) Buffed-Up Biff The Time Tyrant need merging. <- Also See added

Edit: Gorgok & Gorgok need merging.

Done, thanks. [Niki]

< Message edited by NikisArmy -- 4/19/2011 4:51:48 >
DF MQ AQW  Post #: 377
4/19/2011 5:26:32   
Dwelling Dragonlord

ArchKnight AQ / OOC / L&L


Gorgok needs an entry for the version in the quest En Tropy.
Gorgok from the quest Slay Gorgok! has 3 Bonus, 1 Melee, 1 Pierce and 1 Magic extra. This version of Gorgok uses the Fire Breath for just 5mp after the very first attack.

Gorgok
Dragon

Location: Slay Gorgok!

Level: Scaled
Element: Stone
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 21, INT: 12, DEX: 12, END: 12, CHA: 12, LUK: 3
Defenses: Melee: 2, Pierce: 1, Magic: 1, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 2, Bonus: 3, Boost: 0

Resistances: Stone: 50, Immobility: 50, Fire: -20, Energy: -20

Attack type 1 - Converts to Fire damage, damages ALL party members. (10mp, after the first attack this attack costs 5mp instead. Check it yourself if you don't believe me.)
Attack type 2 - Flies up to you and lands and bites you for one hit of melee damage, recovers 5mp.

Gold gained: Scaled
Experience gained: Scaled




Gorgok
Dragon

Location: En Tropy

Level: Scaled
Element: Stone
Damage: Scaled
Damage Type: Melee

HP: Scaled
MP: Scaled

Stats: STR: 21, INT: 12, DEX: 12, END: 12, CHA: 12, LUK: 3
Defenses: Melee: 1, Pierce: 0, Magic: 0, Parry: 0, Dodge: 0, Block: 1
Offenses: Crit: 2, Bonus: 0, Boost: 0

Resistances: Stone: 50, Immobility: 50, Fire: -20, Energy: -20

Attack type 1 - Converts to Fire damage, damages ALL party members. (10mp, after the third attack this attack costs 5mp instead. Check it yourself if you don't believe me.)
Attack type 2 - Flies up to you and lands and bites you for one hit of melee damage, recovers 5mp.

Gold gained: Scaled
Experience gained: Scaled

< Message edited by Dwelling Dragonlord -- 4/20/2011 5:52:33 >
AQ DF AQW  Post #: 378
4/22/2011 20:04:58   
  Stephen Nix
Penguin Lore Keeper (DF)


New images for new earth elemental

Attack type 1

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/EntropicEarthpic.jpg[/image]


Done by owner. [Niki]

< Message edited by NikisArmy -- 4/23/2011 9:41:04 >
AQ DF MQ AQW Epic  Post #: 379
4/23/2011 14:21:08   
  Stephen Nix
Penguin Lore Keeper (DF)


ok lets clean up the above entry a bit.......

Melee: Scaled, Pierce: Scaled, Magic: Scaled

and....

Resistances: Wind: -50, Darkness: 50, Stone: 50

Done by owner. [Niki]

< Message edited by NikisArmy -- 4/24/2011 4:34:07 >
AQ DF MQ AQW Epic  Post #: 380
4/29/2011 20:30:10   
Highlord Sendai
Member

Entropic Minion needs link to Hidden Blades: Underwater

I'm a bit confused, to the first entry or the 2nd of the Entropic Minion? the quests point to the 1st entry [Niki]

The Second

Done. [Niki]

< Message edited by NikisArmy -- 4/30/2011 12:50:30 >
DF MQ AQW  Post #: 381
4/30/2011 11:53:42   
  Stephen Nix
Penguin Lore Keeper (DF)


Nature Elemental needs images...... and this..... Boost: 0%

Attack Type 1 - Runs up to you and slices up upwards with his hands for one hit of melee damage
Attack Type 2 - Runs up to you and then leans in to throw his arms in you for one hit of melee damage

new image as well!

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/NatureElementalpic.jpg[/image]


Below: It was the spacing!

Done by owner. [Niki]

< Message edited by NikisArmy -- 4/30/2011 12:28:24 >
AQ DF MQ AQW Epic  Post #: 382
4/30/2011 12:06:23   
Highlord Sendai
Member

I'd already done Boost 0%, but rest added.
DF MQ AQW  Post #: 383
5/9/2011 11:44:20   
nightslayer321
Member

Frost Goblin and Picnic Lord need be splitted. Also there are new images for them:

Frost Goblin
Picnic Lord


Dragonmaster Frostscythe and Glaisaurus need be splitted (like there is a quest where DF is alone). Also there are new images for them:

Dragonmaster Frostscythe
Glaisaurus





Slushroom (Fminion) need the name changed to Slushroom and Fminion (2)

Dravir Commander, Dravir Soldiers need the name changed to Dravir Commander and Dravir Soldier (2)

Primary Element, Elemental Servants (Water) need the name changed to Primary Element and Elemental Servant (2)

Primary Wind Element, Elemental Servants need the name changed to Primary Wind Element and Elemental Servant (2)

Primary Fire Element, Elemental Servants need the name changed to Primary Fire Element and Elemental Servant (2)

Elemental Herald and Elemental Servant (Earth) need the name changed to Elemental Herald and Elemental Servant (2)




And to find faster the boss monster in the DFpedia:

Wind Defender (2) and HuffPuff need the name changed to HuffPuf and Wind Defender (2)

Tomb Guard (2) and Tomb Watcher need the name changed to Tomb Watcher and Tomb Guard (2)

Undead Essence, Undead Extract and Undead Champion need the name changed to Undead Champion, Undead Extract and Undead Essence

Done monster splitting, thanks. ~superjars

< Message edited by superjars -- 6/8/2011 0:15:51 >
DF  Post #: 384
5/9/2011 14:43:02   
Highlord Sendai
Member

I've been thinking about the above.

Should we split all of these monsters. (i.e. Undead Champion, Undead Extract and Undead Essence. All of them seperated to make different entries as they are indeed different monsters)
DF MQ AQW  Post #: 385
5/9/2011 15:24:00   
nightslayer321
Member

@Sendai: I can answer it! When a group of monsters what always are together (like "Frostscythe and Glaisaurus", or all the "9 headed hydra"), then they are in one thread together. But if in a quest there is a single monster without the other group monsters (example for the "Frost Goblin and Picnic Lord", there are quests where the frost goblin is alone) then they must be splitted.

EDIT 1: Only now i noted what taking this explanation, En and Tropy could be in one thread. Same thing for Entropy Dragon and Titan Trey.

< Message edited by nightslayer321 -- 5/9/2011 15:28:16 >
DF  Post #: 386
5/9/2011 15:49:00   
Highlord Sendai
Member

I don't think it should work like that (With exception of Monsters such as the 9 Headed Hydra.)

If a Monster, for instance, Wind Defender (2) and HuffPuff are both seperate monsters. And if someone comes to the Pedia looking for a certain monster such as Wind Defender, then they should have to look for Wind Defender instead of HuffPuff to make it easier for them and us as Dragonpedia Masters to find them and link them if need.
DF MQ AQW  Post #: 387
5/9/2011 18:14:03   
Niki
Legendary AdventureGuide!


One reason for putting the monsters in one thread was the problem of getting separated image of each individual.
I'm in favor of splitting any monster entry that has a different name into its own thread.
DF MQ AQW  Post #: 388
5/9/2011 22:15:41   
The ErosionSeeker
*insert cheesy pun here*


en and tropy are seperate in the quest where they debut.

i say buffed enemies like Hidden Blade bosses should have alternate sections (not threads, mind you), because they are the same enemy that is slightly different, but not enough to be be like Entropic Earth and Entropic Earth Boss.
DF AQW  Post #: 389
5/10/2011 0:04:05   
  Stephen Nix
Penguin Lore Keeper (DF)


I might as well speak for myself......

Isn't the reason we made the threads attacked to one another was because they were just in the same quest? I say if they now have another quest to be issued for....then it should be separated.....but as long as the other entry hooks up with that same quest then they remain in the same place IMO.

Examples.....everything works with examples.....

En and Tropy........ they should be kept together because they are in the same quests over and over!
Picnic Lord and Frost Goblin....... should be separated because Frost Goblin is known to be in other quests than say Picnic Lord

See where I'm going with this?
AQ DF MQ AQW Epic  Post #: 390
5/10/2011 3:14:10   
nightslayer321
Member

quote:

en and tropy are seperate in the quest where they debut.

Oh yeah, i completely forgot about it. So they are ok.

quote:

One reason for putting the monsters in one thread was the problem of getting separated image of each individual.

Well, actually i can do it easy, so if we decide to split threads, i can help with the images!
DF  Post #: 391
5/10/2011 3:16:07   
Niki
Legendary AdventureGuide!


New entries should have a separated thread for each mob (just in case it will be reused in the future as a stand a lone).
Old entries with the same quests should be left as is. Title should be renamed to place the middle/stronger boss in front.
Old entries with each mob have its own quests should be split.
DF MQ AQW  Post #: 392
5/14/2011 8:58:58   
Highlord Sendai
Member

Entropic Minion 2 needs all the same Locations as the first one.

Done, thanks. [Niki]

< Message edited by NikisArmy -- 5/15/2011 7:40:52 >
DF MQ AQW  Post #: 393
5/17/2011 17:02:13   
  Stephen Nix
Penguin Lore Keeper (DF)


Entrophic Soldier needs a new image....

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/Enpic.jpg[/image]


Err, Entropic Soldier has green light shining from its visor. [Niki]

oops wrong one.... :(

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/EntrophicSoldierpic.jpg[/image]


< Message edited by Stephen Nix -- 5/18/2011 12:13:30 >
AQ DF MQ AQW Epic  Post #: 394
5/20/2011 17:29:13   
  Stephen Nix
Penguin Lore Keeper (DF)


Beast of War <- That should be the name! <- I prefer to have monsters with different names in different threads.

secondly......attack images....

Attack Type 1 - Runs up to you and swings his hand up for one hit of melee damage
Attack Type 2 - Runs up to you and swings his hand up for one hit then hits you for 2 total hits of melee damage
Attack Type 3 - Runs up to you and throws his hands through you for one hit of melee damage
Attack Type 4 - Runs up to you and swings his hand up for one hit then throws his hands through you for 4 total hits of melee damage

Also this version of monster has an Epic version or Extreme version of him <- I don't see such names in game, see my first note

new image....

[image]http://i161.photobucket.com/albums/t222/StephenNix44/Dragon%20Fable/BeastofWarpic.jpg[/image]


Done, thanks. [Niki]

< Message edited by NikisArmy -- 5/20/2011 20:04:40 >
AQ DF MQ AQW Epic  Post #: 395
5/20/2011 19:15:26   
  Peachii
Clairvoyant!


Both Boss Monsters (Beast of War/Elite Beast of War) from Beast of War Quest needs titan battle tag

Done, thanks. [Niki]

< Message edited by NikisArmy -- 5/20/2011 19:51:59 >
DF AQW  Post #: 396
5/21/2011 8:38:41   
Highlord Sendai
Member

Fluffy needs,
HP: 1500600

Done, thanks. [Niki]

< Message edited by NikisArmy -- 5/21/2011 11:26:28 >
DF MQ AQW  Post #: 397
5/22/2011 9:53:29   
Highlord Sendai
Member

Sneevil needs Dementons Treat in Locations.




Titan Chickencow needs to be just Titan Chickencow, remove everything past the /s and should have,
Also See: Epic Titan Chickencow

Done, thanks. [Niki]

< Message edited by NikisArmy -- 5/22/2011 10:08:03 >
DF MQ AQW  Post #: 398
5/23/2011 6:59:41   
nightslayer321
Member

New information for Sepulchure:

Stats: STR: 666, INT: 666, DEX: 666, END: 666, CHA: 666, LUK: 666, WIS: 0
Defenses: Melee: scaled, Pierce: scaled, Magic: scaled, Parry: 666, Dodge: 666, Block: 666
Offenses: Crit: 2, Bonus: scaled, Boost: 0%

Resistances: Immobility: 100, All: 99

Attack type 1 - Sepulchure attacks with his blade for 2 hits of darkness damage, and have a chance to put you to sleep.
Attack type 2 - Sepulchure hits you with darkness beams for 4 hits of darkness damage, and have a chance to give you the 'Mana Leach' condition: 1500-200 mana stealed for 10 turns.
Attack type 3 - Sepulchure laughs and you receive 1 hit of darkness damage, and he give you the 'Taunt' condition: -50 Powerboost for 5 turns.
Attack type 4 - Sepulchure levitates and several Shadowscythe claws go down to you, and later he attacks you with his blade, for 2 hits of darkness damage.
Attack type 5 - Sepulchure lauch to you a giant darkness beam for 1 hit of darkness damage and give you the 'Necrotic Warmth' condition: +random heal for 3 turns.
Attack type 6 - Sepulchure says "I Saw that" and

Gold gained: 0
Experience gained: 0

Done, thanks. [Niki]


Working on...

< Message edited by NikisArmy -- 5/23/2011 12:27:24 >
DF  Post #: 399
5/23/2011 11:40:40   
  Stephen Nix
Penguin Lore Keeper (DF)


Along with the above...... he needs a Friday the 13th Banner

Done, thanks. [Niki]

< Message edited by NikisArmy -- 5/23/2011 12:25:57 >
AQ DF MQ AQW Epic  Post #: 400
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