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RE: =WF= Beta Release is Live! (Question and Answer Thread)

 
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7/6/2009 9:39:10   
.Shadow//
Legendary Vampire


1) Get Temura's Trust
2) Sell either Damaged Rocket Launcher or Swaying Cisor (you only need 1 of the 2)
3) Get Osprey 10B
AQ DF MQ AQW  Post #: 651
7/6/2009 9:43:24   
necrolich66
Member

where do i find 1 and 2
AQ DF MQ AQW  Post #: 652
7/6/2009 9:45:19   
.Shadow//
Legendary Vampire


You mean 1 and 3, right?

Talk to Temura in the Guardian Tower and watch her cutscene, then a shop will open with both of them.


< Message edited by .Shadow// -- 7/6/2009 9:46:35 >
AQ DF MQ AQW  Post #: 653
7/6/2009 9:52:26   
necrolich66
Member

yes
thanks
AQ DF MQ AQW  Post #: 654
7/6/2009 10:07:42   
Taj85
Member

hey i missed the first wep shop. is there other way to get a wep 4 a lvl 1?
AQ DF MQ  Post #: 655
7/6/2009 10:10:14   
Genoclysm
Legendary AdventureGuide!


The only level one weapon I recall off the top of my head I think is in that first shop. Go to the Bridge and talk to Queen Pra'Mithia. You can access the intro quest again through her.
Post #: 656
7/6/2009 10:49:35   
EvilOverLord
Member

Who's bright idea was it to have Guardian only, Token items, and Level 11+ items, when you can't obtain any of them.
With every release, i lose confidence in Artix, Cysero, and Warlic.
AQ DF MQ AQW  Post #: 657
7/6/2009 10:53:49   
TreadLight
Member
 

EvilOverLord, this is simply a testing stage. We are, pretty much, just testing whatever the staff want us to. Let's just trust that whatever in the game (that's not obviously a bug) is meant to be there, and that we should try it all out. :3
MQ AQW Epic  Post #: 658
7/6/2009 10:54:57   
Genoclysm
Legendary AdventureGuide!


I don't get how showing you there is already equipment to look forward to is such a terrible thing people are making it out to be. The complaints sound to me like just a form of avarice on the part of the complainers, honestly.

And no, I don't think ALL of it was meant to be there. Most shops had the real high level weapons removed except for maybe Temura's. I think her shop was just overlooked.

< Message edited by Genoclysm -- 7/6/2009 10:56:25 >
Post #: 659
7/6/2009 10:58:02   
.Shadow//
Legendary Vampire


They probably put it there simply so they don't have to do it later on.
AQ DF MQ AQW  Post #: 660
7/6/2009 11:11:34   
Fisto
Member

Are there any missions other than the Asteroid one? If so would you be so kind to tell me their locations please?
Nvm, I just needed to read the first post.

Thanks anyways.

< Message edited by Ultimate Supremacy -- 7/6/2009 11:14:10 >
AQ DF MQ  Post #: 661
7/6/2009 13:26:42   
Other_Guy_27
Member

Will we have the opportunity to change our name after beta? (I made a typo and was LV9 or so before I caught it)

< Message edited by The_Other_Guy_27 -- 7/6/2009 13:27:34 >
AQ DF  Post #: 662
7/6/2009 13:27:34   
marccohen
Member
 

where can I get my potions refilled? I tried sick bay, and the other 4 decks but no one seems to be able to do it
AQ  Post #: 663
7/6/2009 13:27:58   
Other_Guy_27
Member

@marccohen
You have to log out and back in.
AQ DF  Post #: 664
7/6/2009 13:29:02   
TreadLight
Member
 

The_Other_Guy_27, the game staff have yet to say anything about being able to change your character name (for WarpForce, that is), so we really cannot know for sure. We'll have to wait and see, until the staff choose to reveal this information, or simply update the game with this feature.
MQ AQW Epic  Post #: 665
7/6/2009 13:34:00   
Genoclysm
Legendary AdventureGuide!


I would like to make it possible to change the character's name and especially to be able to untrain stats, but that's ultimately Galanoth's call. I'm not sure if it is planned or not.
Post #: 666
7/6/2009 13:38:27   
Other_Guy_27
Member

OK, thanks to both of you.
AQ DF  Post #: 667
7/6/2009 14:57:05   
EvilOverLord
Member

@Genoclysm
It is just, IMO, stupid. I'm not saying it's a bad thing, just in my eyes is stupid.
And also, i have a problem with this game, before it is even released. As we know, this game is a "spin-off" of AQ. And so far, it could have easily been implemented in AQ. Instead, you copy AQ, change a few things, and call it a new game, just so you can tell us we have to upgrade ANOTHER game. I am a full time guardian, i have 6 DA's and 6 SC's, and im a founder of AQW. Now you want to tell me, you want me to pay more money, to play the same game i have already payed for? (Yes, i know it is optional, and more than likely, i will upgrade it, out of pure preference.) Anyone see it this way?
AQ DF MQ AQW  Post #: 668
7/6/2009 15:00:14   
TreadLight
Member
 

EvilOverLord, the answer is pretty simple. This was supposed to be a side project, and part of AdventureQuest, but it became too big and important to fit into AdventureQuest. So, they decided to make it a completely new and different game out of it.
MQ AQW Epic  Post #: 669
7/6/2009 15:03:05   
Awsome!
Member

@EvilOverLord i don't remember Gauntlets being in AQ.............or us in space.....with guns........so......also us

being able to choose our race........ so it's not exactly

copied from AQ with FEW things changed...also this is ONLY Beta i am very sure that there will be loads more to come

< Message edited by Awsome! -- 7/6/2009 15:04:22 >
AQ DF MQ AQW Epic  Post #: 670
7/6/2009 15:06:07   
EvilOverLord
Member

@Awsome!

Gauntlets are shields, the only time we are in space, is before a fight, because all the backgrounds, with 1 exception, are from AQ, and there were a few guns in AQ.

Speaking of which, anyone else notice there are more guns than swords in WF?

@TreadLight

That justifies paying for a guardianship?
Scratch that, WARP guardianship.

< Message edited by EvilOverLord -- 7/6/2009 15:11:35 >
AQ DF MQ AQW  Post #: 671
7/6/2009 15:14:28   
bluebowser31
Member

wait galanoth is the one who makes the calls on this game?

meaning more power than artix?!!?

wow thats new O.o
AQ DF MQ  Post #: 672
7/6/2009 15:19:50   
TreadLight
Member
 

bluebowser31, Artix is the head of Artix Entertainment, and always has the final say, but Galanoth is the Head of both AdventureQuest and WarpForce, and is barely ever interfered by Artix. So, essentially, Galanoth is giving the final say unless Artix would like to interfere with whatever is going on.
MQ AQW Epic  Post #: 673
7/6/2009 15:36:45   
Aelthai
Legendary Miss Fixit


Guns are much, much more important in WF than they are in AQ. In fact, you will notice that Guns in WarpForce are not 100% Special - they actually have Specials of their own, and let you use the armor's menu. This is a very large change. Yes, it's "under the hood" ... but it's something that could not easily be done in AQ.

There are some other changes as well - such as every armor so far having a Gauntlet Blast ... and being able to choose your race ... and having armors with Female and Male variations that depend on your initial gender choice...

WarpForce includes a lot of changes that are included because of the lessons learned from how AQ works. It's a separate game, which let us include things that simply don't fit in AQ itself.
AQ DF MQ  Post #: 674
7/6/2009 15:39:12   
Other_Guy_27
Member

quote:

In fact, you will notice that Guns in WarpForce are not 100% Special - they actually have Specials of their own, and let you use the armor's menu.


That makes me wonder, if you choose a normal attack, does the gun still override the armor's normal attack?
AQ DF  Post #: 675
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