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Boneshatter Spine (I, II, III)

 
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All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Weapons >> Boneshatter Spine (I, II, III)
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10/23/2009 17:32:13   
  Jay

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DragonFable


Boneshatter Spine I
Gruesome! This creepy staff was once used by a powerful necromancer to create an undead army, and to scare children off his lawn.
(DA Required)

Location: Zorbak's Legion
Price: N/A
Sellback: 100 Gold

Level: 25
Damage: 43-53
Element: Darkness
Bonuses: Crit +1, Melee Def +2, INT +2, Bonus +1, Stone +1, Darkness +1

Rarity: 3
Item Type: Staff
Attack Type: Magic
Category: Weapon
Equip Spot: Weapon

< Message edited by Niki -- 8/7/2013 2:21:15 >
DF AQW  Post #: 1
10/24/2009 6:14:07   
Armakuny
Member

Boneshatter Spine II
Gruesome! This creepy staff was once used by a powerful necromancer to create an undead army, and to scare children off his lawn.
(DA Required)

Location: Zorbak's Legion
Price: N/A
Sellback: 150 Gold

Level: 35
Damage: 50-66
Element: Darkness
Bonuses: Crit +2, Melee Def +3, END +2, INT +4, Bonus +2, Stone +3, Darkness +2

Rarity: 1
Item Type: Staff
Attack Type: Magic
Category: Weapon
Equip Spot: Weapon

< Message edited by Niki -- 8/7/2013 2:21:23 >
AQ DF MQ AQW Epic  Post #: 2
10/24/2009 6:16:55   
Armakuny
Member

Boneshatter Spine III
Gruesome! This creepy staff was once used by a powerful necromancer to create an undead army, and to scare children off his lawn.
(DA Required)

Location: Zorbak's Legion
Price: N/A
Sellback: 200 Gold

Level: 50
Damage: 58-78
Element: Darkness
Bonuses: Crit +3, Magic Def +2, Melee Def +4, END +4, LUK +2, INT +6, Bonus +3, Immobility +1, Stone +4, Darkness +3

Rarity: 5
Item Type: Staff
Attack Type: Magic
Category: Weapon
Equip Spot: Weapon

< Message edited by Niki -- 8/7/2013 2:21:30 >
AQ DF MQ AQW Epic  Post #: 3
10/24/2009 6:20:51   
Armakuny
Member



Thanks to
-- gmill711 for image.
-- Jay for original III entry.
-- Stephen Nix for corection.
-- AztecArcher for correction.


< Message edited by Jay -- 11/19/2018 19:19:15 >
AQ DF MQ AQW Epic  Post #: 4
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