Home  | Login  | Register  | Help  | Play 

Bring us back.

 
Logged in as: Guest
  Printable Version
All Forums >> [AE Forum Resources] >> Forum Support and Suggestions >> Bring us back.
Forum Login
Message << Older Topic   Newer Topic >>
11/22/2009 19:43:08   
Born of Darkness
Member

The forums used to be a place where people could converse, find common interest, and find a sense of kinship through the clan section. A little while ago, that experiance was taken from us, without much warning. Why? For what reason? From my point of view, the moderators got lazy, and no longer wanted to monitor the clan forums. I may be wrong, in fact I probably am, but without a real reason for this happening, what further explination can i give? My suggestion is to bring back the clans, bring back that experiance, let us do what you had intially intended for us when you made this game, let us enjoy it.

Long live the Allegiance of Blood.
AQ  Post #: 1
11/22/2009 19:49:18   
ZanpakuTô
Legendary AdventureGuide!


The Clans are still there, so there isn't a need to worry; also, sometimes Moderators feel that the forumites abuse their powers, by spamming, and basically breaking all kinds of rules. While not everyone is doing so, it gets to a point of annoyance and taking for granted
AQ DF AQW  Post #: 2
11/22/2009 19:53:12   
Born of Darkness
Member

I apologize, I mis-spoke. The clans are still there, you're correct. However, the clans i knew are long gone. The clans used to show on the page based on activity, not alphabetically. Also, the clans were run from their forum pages, not through a second party page. I d understand it may have gotten annoying for them to correct individuals on rules, but, isn't that what a moderator does?
AQ  Post #: 3
11/22/2009 19:55:58   
ZanpakuTô
Legendary AdventureGuide!


It is, but if more than enough people break such rules, then they should be able to feel free to enforce a stricter policy
AQ DF AQW  Post #: 4
11/22/2009 19:58:32   
Born of Darkness
Member

I agree, but i think they made quite a jump in policies. One second, it was warnings, the next, the entire way it was run changed. In my opinion for the worse, but it is only an opinion.
AQ  Post #: 5
11/22/2009 20:34:28   
Kirrae
Member

I feel I must agree with Born of Darkness, that the shift from open thread clan forms to locked thread clans was a bit abrupt, though I do remember the mods trying to make less and less of the clans business conducted on these forums. I also remember that their 'limitations' did not work, as you cannot stop someone from saying something, and it was likely too big of a job to police. Though it was done. I know, as I was put on probation for contesting a warning about one of these things. The rules of what you could and could not post was too much of a gray area, and thus a lot of clans go in trouble for breaking rules they didn't know they were breaking. The issue with the mods attempt to clean up the clan forums was that the rules they put in place were such that there could be no off-topic discussion, though off-topic discussion in clans is hard to differentiate. Because of this, we were then no longer able to have threads on the forums, we would simply have a layout page with a "story," list of members, and a link to off-site forums. Membership was to be determined by PM, which was the ultimate problem. Members 'joined' via PM and then never joined the off-site forums, so were non-members in all but name. Also, many left the forums because of this change, as it took away the personality from the clans.

I was in several clans, high ranking positions in most and the co-leader of one. I tried to keep my clan, which was about two years old at that point, after the changes, but it wasn't able to survive. There was no link between the clan and the games, it was just a group of people with a common interest, and most of us lost our interest in the games alongside the loss of our clans. They added a social element that is not present in Adventure Quest, Dragon Fable, or even MechQuest. I don't know about AQ Worlds, as I've never played it. The point of a clan is to become part of a whole, and we lost the thing that bound us together.

I've always had the habit of typing a lot, and I hope I haven't bored you or lost my point with this, but the way things stand now is no improvement over the way the things used to be. A change was needed, yes, but the change made was not one for the better. Perhaps it is better for the mods, but the forums aren't about the mods, they're about the people who use them to make friends and speak their minds. I think, there is a way to bring the open threads back to the clans section of the forums and still have them be neater than they were. Perhaps, putting more pressure on the clan leaders to make sure that off-topic or unnecessary posts are put on the clan thread, the leader only, not the clan. When a ship goes down, it is the fault of the captain, not the crew.

My opinions on these matters have gotten me in trouble before, but I'll gladly take the fall. I'd rather be banned for life for saying what I think rather than deal with a situation that is not beneficial to anyone. The point of suggestions is to make things better, not criticize, and I've said what I have in favor of a suggestion, not as a criticism of the moderation of these forums. Sure, I'm not happy with the decision, but they made it for their reasons, and I respect that. I just think that a better solution can be found.

- Kirrae
AQ DF  Post #: 6
11/22/2009 20:43:36   
Born of Darkness
Member

I 100% agree with Kirrae, primarily with her social point. The clans were not tied to the game, she's right, but when they were run on these forums, it seemed as if they were. It was something that drew us together intially, and something that let us fall apart when it was taken away.
AQ  Post #: 7
11/22/2009 21:43:53   
Kirrae
Member

I would also like to point out that the clans/clubs suggestions thread has been locked, but a new thread has not been opened. As this should be there, but can't be. Nice job, moderation team.

(and that was meant as respectfully as possible)

- Kirrae
AQ DF  Post #: 8
11/22/2009 21:46:57   
  Scakk
Beyond


Kirrae - This thread ( http://forums2.battleon.com/f/tm.asp?m=16969799 ) in the C&C Forum is used for suggestions as well as other topics.
AQW  Post #: 9
11/22/2009 21:48:41   
Born of Darkness
Member

scakk, thank you for informing me of a better place to voice my concerns, I appreciate it.
AQ  Post #: 10
11/22/2009 21:59:27   
Kirrae
Member

Scakk, thanks for finding that. I went through the front page, and couldn't find it. The only one up was locked yesterday.
Maybe it's just my computer, I dunno, but I went back to try and find the one you posted under the Clans/Clubs Information and Requests header it isn't there.
AQ DF  Post #: 11
11/22/2009 22:04:14   
Extreme Enigma432
Member

Hey when you join a clan...And later on you want to quit,Can you just say I QUIT!?
AQ AQW Epic  Post #: 12
11/22/2009 22:05:07   
Vivi
Outsmarting Bugs


In all honesty, I'd say the changes to the Clans/Clubs board are just as beneficial to users as they are to the moderators. It's less work to moderate the Clans/Clubs board now, but because you're using a private forum for clan business instead of your thread in the C/C board you aren't subject to the same rules so you can discuss a lot more things without worrying about rules against things like spam (which are necessary to keep the forums orderly but, as has been noted, can be vague at times). Heck, you could have a board in your private forum specifically for spamming and nobody's going to stop you.

I'm not entirely sure how a clan could even survive without a private forum to begin with, the things you've been able to do in your clan thread have been fairly limited from the get-go (not even necessarily by forum rules, it's just hard to interact with people who have lots of different interests and ideas in a single thread). Using a private forum gives you much greater flexibility in discussing a variety of topics and really getting to know your fellow clan members.
AQ DF MQ  Post #: 13
11/22/2009 22:07:16   
Kirrae
Member


Extreme Enigma: You should probably ask that elsewhere, but if you want to quit, you'd either have to post on your clans off-site forums that you quit, or PM your clan leader. Either way, it's more respectful to offer a reason or word it in a different way, but yes, you can just say 'I quit.' Though, that may differ depending on the clan. All I can say definitively is to ask your clan leader or ask the mods on the clans/clubs Q&A thread.
PhoenixFire: I understand that, and clans have always been required to have off-site forums for that reason. However, I believe the main point of this is that the clans were a lot more open when you could meet the people in them by reading their posts on the clan thread here on the forums. That way, you'd know who you were going to join a clan with, and if you didn't like how things were run or what type of people were in the clan, you did not have to join. It brought a more personal touch to the forums. Then again, these are the words of an old artist who has seen and grown accustom to things they way they were. Maybe I'm just jaded and too much of a people-person, but I don't see why the clans are clans anymore. They're just off-site groups of people who like to play and talk about Artix Entertainment games. Nothing ties them directly to the games anymore. They are no longer clans, but discussion groups.

-Kirrae



< Message edited by Kirrae -- 11/22/2009 22:11:14 >
AQ DF  Post #: 14
11/22/2009 22:15:02   
Born of Darkness
Member

Phoenix, i completely understand your point, but i do disagree that the changes are for the better. Many clans did have a private forum anyways that is true, but as for a base, a headquarters, and a place to discuss clan buissness, the clan forums were nessecary. I understand also that these forums were difficult to moderate, trust me I have been in enough debates with moderators to know, but I think that the staff has to understand that with the main page connected to this forum, it felt more real. It didn't feel like something we just made, it felt like we were together in this game. It gave us unity, many of us made friends, and in many cases we competed against other clans. The restrictions that have been placed only make these things more difficult. So i say with respect, in my opinion the moderators did what was best for them, not what was best for the "forumites".
AQ  Post #: 15
11/22/2009 23:26:38   
Kirrae
Member

I think there is an easy solution that would make us old players more happy with the system of clans/clubs as they are now. Perhaps, instead of a discussion thread, the clan posts were used not only as recruitment pages, but also as an introduction center for clan leaders and members, so that people would know who they were going to be joining. Any post that violates this would be deleted with a member warning. Membership would still be determined by a PM to the leader, but once you were granted permission to join, you could post like 'hi, I'm ___, my favorite part of (AE game) is ___ and I'm interested in ___. An interesting fact about me is ___, my favorite color is ___' etc. You could introduce yourself in one post, and that would be all. I think this would add a bit more of a social element to the clans, and help ground them in their respective AE game.

-Kirrae
AQ DF  Post #: 16
11/22/2009 23:29:58   
Born of Darkness
Member

While i do wish the next step would be taken, i think Kirrae has a fair compromise.
AQ  Post #: 17
11/22/2009 23:47:44   
Kirrae
Member

It isn't back to the way it used to be, but it's a step in that direction that still allows for easy moderation. I wouldn't love it, but it'd be an improvement.

-Kirrae
AQ DF  Post #: 18
11/24/2009 8:19:14   
Extreme Enigma432
Member

I see,I've quited my clan,But i am in another one without knowing! How is that?!

_____________________________

In this very moment I'm king In this very moment I slayed Goliath with a sling This very moment I bring put it on everything, that I will retire with the ring and I will retire with the crown, Yes im not lucky im blessed, Me,Yes.
AQ AQW Epic  Post #: 19
11/24/2009 13:08:23   
Born of Darkness
Member

Extreme Enigma- This is not the place for these questions to be asked. PM me, i'll be happy to answer, but this is not the thread you would ask these questions in.


Moderators/Admins: comments? opinions? if it a dead issue that you will simply ignore, let me know.

< Message edited by Born of Darkness -- 11/24/2009 21:28:23 >
AQ  Post #: 20
Page:   [1]
All Forums >> [AE Forum Resources] >> Forum Support and Suggestions >> Bring us back.
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition