If it really is more of a test war than anything else, my feedback is:
enemies are too hard, plus there are too many of'em.
My lvl 18 character can put up with one lvl 25 Nefadon, but the second one is sure to wipe the floor with my gunner.
I understand that AE wants to improve on the perceived flaws of AQ, such as equipment that is too powerful, or enemies that lack a need for a strategy to beat them. For "dedicated" players, that new approach might be intersting as they see this as some kind of challenge. Yet, speaking for myself, I get absolutely no - zero - satisfaction out of these battles. Loosing stops being fun the 15the time around.
Some might argument, that my character stats are sub-optimal, also that my equipment is below par. As a casual player, however, i am looking for fun in a game, for some way to kill time and enjoy doing just that. If that doesn't suit this particular game, than I'll just stop playing and move on rather than having to optimize my stats or my equipment. There are tons of other games out there. I'm not sure that is what AE wants, though.
Edit: char ID: 63248243
< Message edited by Ublank -- 3/15/2010 13:49:21 >