Kain
Chaos!
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I would like to point out that Gameplay is not limited to the combat system of the game, but to the user interaction with it. As such, the Gameplay Feedback thread on the AQW General Discussion is not only for concerns regarding the game mechanics, but to all the other game elements too. If you frequent the DF GD, you'll notice the staff frequently posts in the Design Notes threads, not only to address problems related to the notes themselves, but also about the game releases. You can also notice threads like the All roads lead to Falconreach, which were FAQ'd by the staff members so they could take a look at it. Also, you'll find various posts by the AQ staff on different threads, not only to address their issues but to show they are aware of the feedback. I don't know how the MQ, WF or ED discussion forums work in this term, but as you can see, the AE staff is quite aware of the player feedback, even with different threads to focus on. Even if those GD don't offer a single thread for feedback, I'm sure there is a reason to do so, and that the AE staff reads the threads that they find important to the game. Constructive criticism is very important not only to the games, but to the community, and the staff has showed that they care for it. I see your concern, and you might not find a specific thread to post your ideas, but I'm sure the staff will read it regardless of where it is or how it is presented. If the system works better with different threads for separate issues, I think making only one thread would end up bringing more cons than pros.
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