Poisonous Baby Chimeran
Also see other Chimeran set items:
Weapons: Noxious Spear Z, Noxious Spear, Baneful Spear, Venomous Spear, Poisonous Spear, Toxic Spear, Virulent Spear
Armors: Noxious Squire Z, Noxious Squire, Baneful Outrider, Venomous Knight, Poisonous Defender, Toxic Cavalier, Virulent Champion
Shields: Squire Z, Squire, Outrider, Knight, Defender, Cavalier, Champion
Pets: Noxious Baby Z, Noxious Baby, Baneful Baby, Venomous Baby, Toxic Baby, Virulent Baby
Power Level: 90, Mastercraft
CHA Level: 90
Location: The Chimeran Set
Training Difficulty: -66
Rate at -66 CHA: 67%
Rate at 0 CHA: 100%
Damage: 34% Base, Random, and 177% Stats; 34% Base, Random, and 177% Stats; 0% Base, Random and Stats
BTH: +0 plus Stats
Effect: If the last hit connects, the pet attempts to Daze the monster* (2 rounds, 10% chance of not acting). The monster takes +10 to its save**. Monster categories "undead", "golem", "robot", "mecha", and "incorporeal" are immune to the daze***.
Level: 90 vs MonsterLevel Rate: Occurs when monster is not dazed.
Major: YourCHA vs MonsterEND
Minor: YourLUK vs MonsterLUK
Damage: 55% Base, Random, and 287% Stats each
BTH: +0 plus Stats each
Rate: Occurs if monster is Dazed.
***The chimera cub's immature venom has dizzied your foe!
***Your foe fights off the weak poison.
***Nonliving and incorporeal beings are immune to this dazing poison.
All attacks dealt by the pet deal *(0.975+0.025*numSetItems) where numSetItems is how many pieces of the Set you have equipped (weapon, armor, shield).
This young chimera is far from fully developed - but it still has a dizzying bite and flaming breath! Basic CHA 0; Recommended CHA 0
Numbers from JMill. Image from balubamboto. Basic stats thanks to Xrai and Blue Revenge. Write-up thanks in part to Blue Revenge. Details from In Media Res. Correction from Vivi.
Mastercraft pet, meaning it has the Stat bonus of a Beastmaster pet and Training Difficulty of a non-Beastmaster pet, in addition to the Mastercraft bonus.
Mastercraft Bonus: Increased damage, depending on how many pieces of the set you have equipped, for up to 105% damage.
Starts out as 18-51 damage plus 521% Stats, with 22 BTH.
ATTACK #1 deals 68% Base, Random and listed Stats because of the Daze effect. The damage is split evenly over the first two hits. ATTACK #2 deals 110% Base, Random and Stats for being different element, and the damage is split evenly over the two hits.
< Message edited by Dragoon23 -- 6/10/2012 3:57:43 >