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1/28/2011 15:40:29   

I just noticed while playing EpicDuel that both Mercenaries, and Bounty Hunter's cool down for their mana stealing technique is only 2.
Why do you guys think that mages Assimilation skill has a cool down of 3?

I honestly think that it's a huge disadvantage for the mage class. I hope it isn't because it adds 50% of the mana you stole to your mana power. We really didn't need all that, not to mention we have reroute as are mana gaining skill. And not to mention it's block able look at a mercenaries mana stealing move, it on an average takes way more mana than just 1 point at level 1. Or The Bh's EMP, that also takes far more than Assimilation (Not to mention it's un-blockable).

So, do you guys think I am wrong or this thread is a complete fail?
Feel free to post.

Let's just use in one area instead A Comprehensive Balance Discussion to discuss for balancing. Thanks. :) ~AVA

< Message edited by AVA -- 2/6/2011 9:12:14 >


Legion > Exile
Post #: 1
1/28/2011 15:42:39   

Assimilation is a rather weak skill . You need to pray for it to work . If a strength merc or strength bounty hunter blocks your assimilation , you're toast :) . So yeah , a little buff would be nice , either making it usable with a sword or making the energy stealing effect unblockable . The 3 turn cooldown is so we don't spam it ... a lot We do have reroute after all...
AQW Epic  Post #: 2
1/28/2011 15:44:35   

Well, I can say for sure that i've seen quit a few bh's that spam their level 1 emp...
Even if we were to spam it, it really wouldn't do much.
Post #: 3
1/28/2011 15:52:47   

I constantly spam it in place of normal strike. If mages were able to do more with MP it would be unbalanced.
AQ DF MQ  Post #: 4
1/28/2011 15:58:22   

Assimilation has more cooldown because its free, it gives you energy and it does normal damage+it steals energy.
Epic  Post #: 5
1/28/2011 16:28:03   

Its not a good skill in 1vs1 but i use it effectively in 2vs2 basicly %50 energy restore is just a joke , what we will do 5 energy in maxed


Epic  Post #: 6
1/28/2011 16:31:30   

^Exactly my point, it could be removed and put as a 2 turn cool down.
Post #: 7
1/28/2011 17:21:59   

so none of you have ever been in a game where you were 1 energy short for a heal or overload stun?

Imo, with reroute and assim its very easy to spam energy skills now.....
AQ MQ  Post #: 8
1/28/2011 17:25:31   

^ yep and you haven't been blocked while using assimilation . My guess is that you're a bounty hunter...
AQW Epic  Post #: 9
1/28/2011 17:30:30   

^merc with a level 2 atom smasher actaully. =P

That misses frequently but I still rely on it.

you just have to know when to use it.
AQ MQ  Post #: 10
1/28/2011 17:41:36   

Ahh , i see . Yet your skill is actually capable of taking away a good amount of energy , no :)
AQW Epic  Post #: 11
1/28/2011 17:50:58   

yeah, 60 str adn I take off about 27 energy......plus it only costs 7 to use, making it very spamable in long fights with sword wielding mages. =P

I see what you mean......hmm.....maybe 15 energy? energy does'nt really matter much in my build though, so I may be the wrong person to judge the value of 10/15 energy.
AQ MQ  Post #: 12
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