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Thats it eitheir Mercs need a nerf or Mages need a buff!

 
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1/31/2011 16:23:01   
IsaiahtheMage
Member

In my previous threads I said mages need a buff taht is true or Mercs need a nerf I agree with them needing a buff because I just fought a lvl 18 Merc and i was a lvl 23 Mage and she BEAT ME I was 5 lvl higher and no my build did NOT scuk I had 72 HP 48 HP 36 SRT 39 dex plus 10 39 tech plus 5 and 39 SUP plus 4 and lvl 7 reroute lvl 10 technian and lvl 5 plasma.And I was killed by her and she was non varium.Nothing i could do could save me my defence matrix didnt do much.Because she ignored some of the defence anyway.ED You NEED to start buffing mages or else where going eietheir class change or quit.

Let's just use in one area instead A Comprehensive Balance Discussion to discuss for balancing. Thanks. :) ~AVA

< Message edited by AVA -- 2/6/2011 8:25:49 >
AQW Epic  Post #: 1
1/31/2011 16:28:23   
EE
Member

haha making threats is not going to get their attention in a positive way. You've made one thread about buffing mages and made a few good points, but that doesn't mean you need to make rage thread every time you have bad luck. Keep working at it. I would tone down your technician and put points into other skills like healing and defense matrix. The mage class is a very strategic class and you have to think outside the box to succeed.
DF MQ Epic  Post #: 2
1/31/2011 16:32:07   
Pyronix15
Member

Ok, I'm gunna say something I probably should not say to mages or to anyone on this board. But I'll say it anyway.



maybe you're build.........sucks?
AQ MQ  Post #: 3
1/31/2011 16:36:09   
IsaiahtheMage
Member

@Pyronix 15 Dude it does not how on earth does me having 49 dex suc?I just told you my build it does not such Mercs are just OPed we all know taht she bunkered me with 20% defence ignore and crit AND multi with 10% defence ignore and her hybrid switched to energy then I was powerless.I used bludgeon which did only about 20 dmg and I had to wait another 2 turn to use it again.
AQW Epic  Post #: 4
1/31/2011 16:38:22   
He Who Lurks
Member

IsaiahtheMage, at the moment EpicDuel's working on approving balance for all the classes and like most things, this takes time. Balance isn't something you can come up with overnight and can be quite tricky at times. The staff are aware of the balance situations and they've been working on balance for the greater good of the community while making new updates. Give it time and balance will come, sooner or later .
AQ Epic  Post #: 5
1/31/2011 16:41:55   
IsaiahtheMage
Member

@He who lurcks can you please provide proof the staff are doing this?What makes you think they are?Every update revoles around varium and luck not about balance at all.Mercs are the number one OPed class and I am sick of it.NO other class has ANY defence ignoring or resistence ignoring moves rage reducing or a extra crit chance move or a multi that imprves with support not at all.
AQW Epic  Post #: 6
1/31/2011 16:43:41   
EE
Member

Losing happens. There is a certain about of, well, uncertainty and luck still comes into play. You rely heavily on your energy skills and weapons and she saw it coming. It sounds like you are a one trick pony.

Oh, and releases only come out on Friday's, so sit on your hands instead of flaming like a mad man demanding results.

< Message edited by EE -- 1/31/2011 16:45:11 >
DF MQ Epic  Post #: 7
1/31/2011 16:45:55   
IsaiahtheMage
Member

Yes I do I mainly a energy mage I am 90% energy and 10% phsyical because of bludgeon.
AQW Epic  Post #: 8
1/31/2011 16:47:46   
Pyronix15
Member

quote:

@Pyronix 15 Dude it does not how on earth does me having 49 dex suc?I just told you my build it does not such Mercs are just OPed we all know taht she bunkered me with 20% defence ignore and crit AND multi with 10% defence ignore and her hybrid switched to energy then I was powerless.I used bludgeon which did only about 20 dmg and I had to wait another 2 turn to use it again.
'

I have 60 dex and max hybrid armour and sometimes I still think I need more, because I don't carry a battle bot.



You need to wise up to advanced strategy. Yes, certain merc biulds are way over done, but if the staff rush things we'll end up like bounty hunters, left with one super Op'ed build.

Until then, learn to adapt. I used to die a bit inside a little every time I saw 2 support mercs, so I got my self a level 2 atom smasher.


Now, you ask anyone in the dixie chicks faction, they hate me with a passion.

Learn from you're mistakes, and modify you're build.
AQ MQ  Post #: 9
1/31/2011 16:53:03   
EE
Member

Alright, I would look into buying a physical gun or physical aux (not both) that way you have something else to fall back onto. Remember how rage works, it fills up faster depending on your attack and their defense. Energy attack to resistance and physical attack to defense. When it does fill up, rage ignores and armor added onto their stats, so try bludgeon first turn if she hasn't changed her hybrid simply to raise your rage meter faster. If you malf next to lower her resistance and then rage with energy after that, it doesn't matter where she has her hybrid armor because rage would ignore it.
DF MQ Epic  Post #: 10
1/31/2011 16:58:41   
IsaiahtheMage
Member

Alright I will get a phsyical aux and when higher lvl I will get Cadens Wrath then boost my tech way up with technian and do like 74 energy dmg like my last teamate did 74 energy crit dmg because she had super high tech added to the lvl 10 technian I gave her doing a 74 crit on this guy and he had only 5 hp left.I think I shoud be tactical with my build.
AQW Epic  Post #: 11
1/31/2011 17:06:24   
Callisto
Member

Your build is not the best,especially for 1 vs 1.Your hp is too low,if the merc had really good build it is possible to beat you.Mages do need a buff but your example is not the best.
@Pyronix-Now, you ask anyone in the dixie chicks faction, they hate me with a passion. -I'm a Dixie chick,I don't hate you...I don't even know who you are. :S
AQW Epic  Post #: 12
1/31/2011 17:11:18   
Pyronix15
Member

quote:

@Pyronix-Now, you ask anyone in the dixie chicks faction, they hate me with a passion. -I'm a Dixie chick,I don't hate you...I don't even know who you are. :S



Exaggerated a bit there, I only really faced 4 or 5 of them more than 4 or 5 times. I get you guys mixed up with girls/legion of buffy allot it seems. =P
AQ MQ  Post #: 13
1/31/2011 17:47:45   
goldslayer1
Member

quote:

In my previous threads I said mages need a buff taht is true or Mercs need a nerf

then so does block %
meaning no shadow arts

< Message edited by goldslayer1 -- 1/31/2011 17:48:06 >
AQW Epic  Post #: 14
1/31/2011 19:53:46   
Elf Priest JZaanu
Constructive!


The main element that is causing problems is the continued stat inflation with every release. Because many of are at level 32, the extra stats just continued to be added. With agility and focus, it has compressed this game and with those continued stats either from newer weapons or enhancements, it is suffocating creativity and uniqueness.


Mages one main skill that is their strongest is reroute, but anything over 110, it get penalized.

I ponder the reason of medic increase and also agility was not balancing the but to shorten the game due to the players not happy with longer matches. I also feel mercs became stronger once agility became installed. A compressed merc has many challenges with a mage with reroute, medic to reset skills, and whose build was created to expand and absorb damage. This was proven in the past.

Right now Mages are playing in the realm of mercs while bounty hunters can adapt with shadow arts and bloodlust.


It is the nature of the game, and I will continue to do the best I can. I still compete well, but the diversity in the game has really disappeared. All the classes behave the same.
With George Lowe armor, they now look the same too. :)



With the addition of Robots, the park and attack mode is simple and effective. This adds another element which makes compressed builds behave the same. A bounty hunter with max shadow arts and high dex, their robots are quite effective, and other classes are reluctant due to that fact.


All builds are compacted and they are mainly decided by a block, crit or a deflect. It is only a matter of time when there will be 5 crits in one match.


As I continue to write, I see more areas that do bother me, but I will be positive and they will be improved upon.

~JZaanu
AQW Epic  Post #: 15
1/31/2011 20:24:15   
tigura
Member

@isaiahthemage- no offense dude, but it may actually be (despite your comment at the beginning) your build. I was a mage for 8k or so wins and am now a 5 star commander. I also have a lvl 16 mage with 93% wins in 1vs1 (no npcing) and he is perfectly capable of beating people of higher lvls. I believe that when used correctly, mages are just as powerful as any other class. Of course, its been a while since my main char has been a mage and i cannot say whether or not high lvl mages are OPed or UPed, since there are so few.

< Message edited by tigura -- 1/31/2011 20:25:18 >
DF Epic  Post #: 16
1/31/2011 20:27:00   
IsaiahtheMage
Member

@Callisto How is 72 HP to low?See they are forcing me into one build a heal looping build but at lvl 23 with no varium I cant pull it off I cant be a heal looper espeically with the 4 turn heal now.Its the Merc not me.They are OPed.Its that simple.
AQW Epic  Post #: 17
1/31/2011 20:39:54   
Avantir
Member

Agree. I'm a level 20 non-varium Mercenary and just killed a level 25 Varium Tech Mage. Course, I did get lucky (Both of my Bunker Busters criticed and the second one Raged), but neither of us used boosters and he was clearly an excellent player. I felt sort of guilty about winning.

_____________________________

You want us to sneak into the Cap and rescue him?

Yes.

Oh. You aren't joking. You're crazy!
AQ MQ Epic  Post #: 18
1/31/2011 21:32:12   
sleddyboy3
Member

Actually, mercs are NOT OP'd, they just found a way to adapt, just like Bounty Hunters found the Strength Abuse and Tech Mages with Support Abuse.
AQ DF MQ Epic  Post #: 19
2/1/2011 2:25:16   
TurkishIncubus
Member

Support and STR mercs too strong but Bhs strong too , i think we need a buff but admins will not make it in early time i think.

_____________________________

Epic  Post #: 20
2/1/2011 3:12:46   
diablo452
Member

Even though support builds were olds its pretty simple now ; high hp (80-85 for you) decent str an support fpr DA you be suprised how much damage it can do (not kidding either) a mage hit a 32/32 on me (raged, of course, avg. Is around 16/16 for a non varium an 22/22 for varium mages) and he didnt even have to use malf. Also having support is helpful but anyway high hp. Enough for lvl 6-7 DA an the 10-12 points into str and the rest to dex/tech)
Another solution battles 15 npc an hour ; basicly free exp and credits at the very least you'd earn a total of ... Well idk to be honest but it helps k??
AQ DF MQ AQW Epic  Post #: 21
2/1/2011 3:31:31   
TurkishIncubus
Member

^ i used 104 str and malf in 2vs2 i hited 26-27 without DA but it dont work in 1vs1 because of shields and Deflection+ Blocks. And Mercs do Stun -BH s decrease dex which decrease block rate.
Against STR Merc it dont matter what you do Stun + berserker 2 hit KO to a Varium player and Admins still let them.

< Message edited by TurkishIncubus -- 2/1/2011 3:34:32 >
Epic  Post #: 22
2/1/2011 4:21:29   
T.600
Member

If you were an experienced mage you would have a good build and know what to do.
AQ DF MQ AQW Epic  Post #: 23
2/1/2011 6:38:24   
King FrostLich
Member

@above:

Like me, problem is I'm non varium.
Epic  Post #: 24
2/1/2011 7:51:56   
Callisto
Member

@Isaiah it is too low.I would never go in 1 vs 1 with under 90 hp at least.Bh have smoke and strong physical weapons,mages have malf and deadly aim and mercs have supp-bazooka and multi.Any one with a good build can take more than 40-50 hp in 2 hits, especially mercs who could easily kill you with very high support.
AQW Epic  Post #: 25
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