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RE: Bunny armor discussion

 
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4/4/2011 4:30:58   
T.600
Member

@Competition: You only get 5% resistance TO PHYSICAL attacks with the energy version of the armor and 5% resistance TO ENERGY attacks if you have physical armor so I don't see this buffing tank mercs in any way and the stats I suggested for the mage class; you should really read it properly.

@eragon: How couldn't you like promos.. They give each varium package you buy extra value, I don't buy varium unless I get a good promo item with it :P.

AQ DF MQ AQW Epic  Post #: 26
4/4/2011 4:36:16   
goldslayer1
Member

hmmm
how about a double promo
add bunny hand guns in there with bunny armor
for energy gun
+7 dex
+7 tech
+7 support
and +33 damage

for physical
+7 strength
+7 dex
+7 tech

and let it be a new era to guns where they finaly get a decent boost.
maybe make a lvl cap that way these items can be lvl 33

< Message edited by goldslayer1 -- 4/4/2011 4:38:47 >
AQW Epic  Post #: 27
4/4/2011 4:51:41   
temtu
Member

i have some suggestions

1. p bunnys ability should be resistence to energy attack
2. merc not fat!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
3. and u should change the stat mods from the E bunny and the P bunny!!!!
AQW Epic  Post #: 28
4/4/2011 5:04:25   
T.600
Member

@temtu: P bunnies ability is 5% resistance to energy attacks.. Why shouldn't mercs be fat when that is how they are meant to be? The stat mods are just for the mage armor, I know you're a merc so you can suggest the merc stats yourself.

@goldslayer: That sounds like a good idea, maybe it could be like the rixty and soul ripper promotion ( but 2 guns not swords).

< Message edited by T.600 -- 4/4/2011 5:05:13 >
AQ DF MQ AQW Epic  Post #: 29
4/4/2011 5:08:17   
goldslayer1
Member

@t.600
and finally we would have something else aside from swords and aux being the promotions.(and armors altho we haven't had those since founder)
and thats stats are place fairly because guns do need to advance.
and the stats for each are put in fairly aswell. u can notice how the energy gun helps tech mages

@temptu
quote:

Bunny Armor BH E/P

+6 STR
+4 Dex
+6 Tech

And +10 Slots of enhance like founder and Reduce the chance Of Stun by %5

For Mage

Bunny Armor TM E/P

+4 dex
+6 tech
+6 support
And +10 Slots of enhance and Increase the chance of deflect %5

For Merc

Bunny armor Merc E/P

+6 Str
+6 Dex
+4 Tech

And +10 Slots of enhance and Reduce the chance of Critical %5


< Message edited by goldslayer1 -- 4/4/2011 5:09:20 >
AQW Epic  Post #: 30
4/4/2011 5:14:00   
T.600
Member

@Goldslayer: I would rather have eggzookas though to be honest because I think we already have some great guns in this game which work for versatile builds. How about this:

Energy Eggzooka: 7 dex,7 tech,7 sup 34 energy damage. ( 40 support requirement for balance?)

Eggzooka: 7 str, 7 dex 7 tech 34 physical damage. (40 dex requirement?)

The name is subject to change, I just couldn't think of anything more fitting and these zookas would be RARE and available to purchase in-game. The armor would be available in the 10k package? How does this sound? Looks like we have got some good ideas together now lets hope Nightwraith replies!
AQ DF MQ AQW Epic  Post #: 31
4/4/2011 5:37:03   
voidance
Member

Once again i would love to have that
quote:

Energy Eggzooka: 7 dex,7 tech,7 sup 34 energy damage. ( 40 support requirement for balance?)
but your making it too Oped. Us Mages would murder with a Aux of that power.
AQW Epic  Post #: 32
4/4/2011 5:40:31   
TankMage
Member

^ thats the point ;)
AQ Epic  Post #: 33
4/4/2011 5:43:54   
goldslayer1
Member

@t.600
hmm
sounds good. and would make bunnies less powerfull seeing how bunnies have no requirements and these do.
well idk about having them ingame. as a promotion and ingame would be better because u can get both guns on promotion.
perhaps a first time for the craziest promotion ever?
bunny armor P and E
eggzooka P and E
and bunny hand guns P and E
6 items with the $50 package.
it my seem insane
but think of how many players will be all like " zomg im so getting that"
not to mention it comes with good armor, good side arms, good aux. its almost a whole set.
anyone who hasn't purchased varium would get those.
and ofcourse u can also get them ingame.
AQW Epic  Post #: 34
4/4/2011 5:45:48   
T.600
Member

@Goldslayer: but make it available for like 2 weeks.
AQ DF MQ AQW Epic  Post #: 35
4/4/2011 5:57:01   
goldslayer1
Member

@t.600
if they did release these they would have to be lvl 33
along with that release should come a lvl cap increase :D
and with the power of these items alot of people will get it.
AQW Epic  Post #: 36
4/4/2011 7:56:32   
T.600
Member

Well they did raise the level cap this time last year. So why not? :o
AQ DF MQ AQW Epic  Post #: 37
4/4/2011 8:19:25   
Azien
Member

Ummm, sure thing but the price.... I dont think so... But I agree on it. Maybe 22k creds and 1.5k varium.
Post #: 38
4/4/2011 10:04:24   
TurkishIncubus
Member

@Nebula

Thats because i didnt played as Merc :S , i say the Stat modifiers For STR builds like Founder i made BH armor less abuser than founder so i did Merc Bunny like that and i thought Mercs need more tech because they got Hybrid

@Tiago X

quote:

Hmmm. Well, we already had a BANANA as a armor, so this woldn't be shocking.
What's next ?
Limited Toilet Paper armor?


XD XD XD

_____________________________

Epic  Post #: 39
4/4/2011 16:54:09   
Vick Vega
Member

I'd pay 1.5k V
AQ DF AQW Epic  Post #: 40
4/5/2011 6:16:21   
T.600
Member

I'd just buy the 10k package :D.
AQ DF MQ AQW Epic  Post #: 41
4/5/2011 6:20:35   
goldslayer1
Member

quote:

but your making it too Oped. Us Mages would murder with a Aux of that power.

thats the point. it will help tech mages be more balanced with the other classes.
AQW Epic  Post #: 42
4/5/2011 7:19:09   
PivotalDisorder
Member

about the level cap. how long has the next Experience cap been in place on our stat page ? [75180]
Post #: 43
4/5/2011 7:21:36   
goldslayer1
Member

@jeha
yup and that lvl can be reached in 1132 wins
basicaly 2 days for anyone who averages 500+ wins a day.
AQW Epic  Post #: 44
4/5/2011 7:28:02   
T.600
Member

The last time they increased the level cap was about this time last year; during the rixty and bunnyzooka promotions.
AQ DF MQ AQW Epic  Post #: 45
4/5/2011 16:40:14   
goldslayer1
Member

so yeah it be a good idea to introduce this offer with a lvl cap increase.
and make the items lvl 33. sounds like a good plan, now to make the devs aware of it.
AQW Epic  Post #: 46
4/5/2011 16:44:09   
8x
Member

Higher lvl cap would just give people more stats that they can spam...

_____________________________

Epic  Post #: 47
4/5/2011 16:45:41   
Vick Vega
Member

quote:


so yeah it be a good idea to introduce this offer with a lvl cap increase.
and make the items lvl 33. sounds like a good plan, now to make the devs aware of it.


your answer made me spit my drink on my monitor.

< Message edited by Vick Vega -- 4/5/2011 16:53:15 >
AQ DF AQW Epic  Post #: 48
4/5/2011 16:46:41   
Light Stridr
Member

You should also add in an option to get it with a lower level package, but you only get one of the weps (because there is 2 available.)
i.e. if you buy the 1500 varium package, you randomly get ONE with the package, but if you buy the next up, you get to choose which one you want.
AQW Epic  Post #: 49
4/5/2011 17:02:49   
goldslayer1
Member

quote:

your answer made me spit my drink on my monitor.

how so lol?

quote:

Higher lvl cap would just give people more stats that they can spam...

like what?
AQW Epic  Post #: 50
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