goldslayer1
Member
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quote:
Maxed Reflex Boost and Technician often only give around +10 def/res now after the stat nerf. This does cost 1 turn, energy and will fade while Hybrid Armor is there from the beginning. No turn cost, no energy cost, no fade. Mercs can even counter Malfunction and Smoke Screen easily whenever they want which makes Hybrid Armor even more usefull. Even with the effective stat buff benefits, Technician and Reflex Boost canīt catch up with this. yeah except only one problem. BH is more OP than tech mage because it can increase both energy shield and reflex boost with 1 stat, while tech mages need dex or support. thats why 5 focus BH with energy and reflex is so OP. mercs on the other hand only 1 stable defense or res, and cant be raised thru any stats. basicaly saying a BH can make a str merc with 100+ str hit 3s if he had energy shield that gave him 30+ res points and its possible thru 87+ support and and did i mention they will most likely block anyways? as for tech mages they make str bounty hits pretty dam low. like 3-5s with a defense matrix that does 30+s aswell. but when a merc gets malf or smoke, u still hit pretty high. and with technician u increase bot damage, and with reflex u increase block, stun damage and chance, u get a 15% energy return for any damage u take while under reflex boost. basicaly a reroute but with more block, tanking and damage capabilities.
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