Home  | Login  | Register  | Help  | Play 

RE: New Class

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: New Class
Page 2 of 2<12
Forum Login
Message << Older Topic   Newer Topic >>
4/26/2011 19:22:50   
InceptionAE
Member

How about a class that increases support, and buffs support.

Thank you for reading.

_____________________________

ED~ Inception X
HS~ Chromium
AQW~ Deathblad
AQ3D~ Violent

AQ DF MQ AQW Epic  Post #: 26
4/26/2011 20:30:06   
AQWPlayer
Member

quote:

That's more of a futurer release cause as i have read their has been a promise for classes within classes

Is that something like tech mages get divided into healer, wizard, and mage? And maybe Bounty hunters get divided into archer, assasin, and gunner. Mercs could be divided into berzerker, warrior, and knight. :P
AQW  Post #: 27
4/26/2011 20:40:44   
x666satan666x
Member

i think this game is as balanced as ever, it would be a perfect time for a new class. i think there should be a support based class that could buff and debuff support. since the 3 classes now have str, dex, and tech buffs and debuffs. this way support builds could be brought down to size
Epic  Post #: 28
4/26/2011 21:10:58   
frosty123
Member
 

How about a animal class.
Skills:

Heal replemish health. Improves on support
Poisen: sends a poisenous animal to nerf a random stat temporarily. Animal changes upon lv. Improves on str.
Animal Armor: A huge animal shields over you. Hslf of the oppenants atk is targeted torward the animal while the other half hits the player. The armor will not go away unless nimal health is gone. Animal health=your current health.
Monkey thievery: STeals a random idem from your oppenant. The oppenants can not use that weapon and all its stat madifers are not counted until the next turn.
Rat thievery: A rat secretly steals any boosters from your oppenant.
Armor Strike. Can only be activated when Animal Armor is up. You select your atk. Thjen you atked the oppenanat and the armor atks after you.
Stamped(multi): Calls horses,dogs,and other animals to rush arcross the field damageing your oppenant(s). Does 2 strkes.
Blood lust(sort of): Regain health when atked.
Reroute(sort of): Regain energy when atking
Ouch!:elanphant falls from the sky and lands on oppenant. 35 percent chance of stun.
Ant raid: Millions of ants come out of the earth and crawl all over your your armor. Cause unfocused damage. 25% of damage is ignored.
Special: Animal atk. Sends a varienty of animals to atk the oppenants 5 hits.


Every time these are lved up the animal changes.


Post #: 29
4/26/2011 21:14:20   
goldslayer1
Member

@frosty
or we can just make a class that looks like a gorilla and all of its moves can be increased thru strength
AQW Epic  Post #: 30
4/26/2011 21:41:57   
frosty123
Member
 

Good idea goldslayer. I thought of all his skills.

Heal.
punch: can stun
Armor breaker. Extremely weak atk. Ignores 50 percent of defense and resis.
Force. Does a great amount of damage. 2x damage
rock toss: THrows a rock at the enemy.
Drum: pounds his fist on the ground.causes str and support to be weakened.

Banana. Increases your str by 40 percent.
ground smash: destroys energy.
Smash: Hits them twice and jumps in the air to hit them.
Special. Brute force. a radid 10 hit strike doing at least 2 damage.
Tough skin(passive) 6+ to energy and defense if lv 10.
Reroute. Steals energy when atking.

< Message edited by frosty123 -- 4/26/2011 21:52:07 >
Post #: 31
4/26/2011 21:54:27   
goldslayer1
Member

@frosty
i was being sarcastic but im glad u have ideas.
AQW Epic  Post #: 32
4/26/2011 23:20:07   
frosty123
Member
 

weell goldslayer why didnt you say so. Its hard to tell sarcasm when you cant hear the voices. You can easily tell some like yeaaaaaaaaaaaaaaaaaaaa. thats simple. But when you say i want a animal class and someone else types lets have a gorilla class. I think its hard to tell the sarcasm
Post #: 33
4/26/2011 23:37:57   
Myst Warrior
Member

They should just balance the current classes, then have upgrades to the classes we have, probably a level requirement, more advanced skills that
still relate to the previous class for the most part but require more strategy to counter the more advanced skills. It would take alot of time as the
advanced or "upgraded" classes would have to be balanced with each other.

Which shouldn't be implemented until the current classes are fully balanced. I've thought about the idea of a support based class but it would cause
quite a bit of unbalance, nerfing a enemies defense, drastically decreasing his multi or such. Worse even is boosting it which would be considerably
strong.

I still Prefer Upgraded classes that hopefully would require a level/credit payment to upgrade your class into its next tier. More then likely it would
just be varium, but still.

< Message edited by Myst Warrior -- 4/26/2011 23:38:05 >
AQ MQ AQW  Post #: 34
4/26/2011 23:47:06   
Wind
Member

How about it like in, in DragonFable, you can have normal merc. Then u can have Evil Merc, Deathknight... Techmages, Evil necro techmages that do physical spell attacks instead of energy, so instead of plasma bolt, Fire ball!.

I dunno about bounty hunter yet...
DF AQW Epic  Post #: 35
4/26/2011 23:50:23   
Agiluz
Member

what about Space ninjas or space pirates for BH? :D

_____________________________

Rogue Ninja
Post #: 36
4/27/2011 0:11:59   
RKC
Member

Rather than a new class why not a class upgrade, like bounty hunter to something.
AQ DF MQ Epic  Post #: 37
4/27/2011 0:13:10   
Agiluz
Member

what i mean't was class upgrade for bounties

_____________________________

Rogue Ninja
Post #: 38
4/27/2011 0:16:21   
frosty123
Member
 

For merc or bh we could have a dual weapon class. you could have one hand arazel bane and other frostbane?
Post #: 39
4/27/2011 0:39:37   
voidance
Member

I might aswell suggest they make a terminator class because this isnt gonna happen. They are having a hard time doing stuff they have promised for months much less do something thats gonna take months alone to do. Not to mention people would quit because no updates if they have to waste all their time making a new class.
AQW Epic  Post #: 40
4/27/2011 1:05:37   
T.600
Member

Terminator class...hmm....
AQ DF MQ AQW Epic  Post #: 41
4/27/2011 6:53:11   
Blazing_Raiza
Member

I suggest Archer class is really good, Skill tree should be made like this :)

Heal, Arrow Combo, Confuse

Arrow Ammo, Energy Arrow, Poison Dart

Arrow Trio, Blood Lust Dart, Rerouting Bow

Thick Leather, Super Arrow Darts, Drain-uport

Heal, normal heal Improves with Support
Arrow Combo, 3 physical arrows ignores 10% defence, every level increases 3%+ Improves with Dex
Confuse, Make your opponents can't use Bot,Sidearm,Passives,Auxilliary and skills, 10% chance stun, 2%+ Improves with Support
idk the rest lol
AQ DF MQ  Post #: 42
Page:   <<   < prev  1 [2]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: New Class
Page 2 of 2<12
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition