goldslayer1
Member
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@lectrix quote:
1. According to you, the Bounty Hunter was on the 2v2 Leaderboards "a couple months ago". Before (and after) that, I've seen only Mercs, Mercs, and more Mercs. But I don't care about the Leaderboards; they mean nothing to me when thousands of 2v2 Battles have shown me that there are way too many Mercs in 2v2. Why? Mercs are overpowered. thats because mercs have the best multi. because it runs on support and not defensive stats (u ever seen a multi shot do 100+ damage with max bloodlust while low hp? BL gives u back about 30 hp) there are many skilled players out there who are capable of getting 80% in 2 vs 2 with mage or BH like Rogue ninja, PRIMAL ASSASSIN, sha 2nd mage. i myself gotten 80% with tech mage before in 2 vs 2 when i was lvl 28 or 29 cant remember it well. quote:
2. It seems like "Mercs mostly have un-blockable skills", because they tend to abuse their Unblockables more often than Bounty Hunters or Tech Mages. These Skills also tend to be highly effective... which is unfortunate, for those of us who have to think to come up with equally effective Builds. if Bh weren't blocking so much then mercs wouldn't have to start using unblockables so much. EMP always ruins a build. its cheap and takes away alot of energy quote:
5. With 3 Unblockable Skills AND 2 Unblockable Weapons (which you apparently forgot about), a Merc can easily win a Battle without resorting to Blockable attacks. If you Mercs are STILL complaining about Shadow Arts, you're simply having bad luck. Then again, I have bad luck almost every time I encounter a Merc. They Crit, Block, Deflect, Stun, ignore Defense, etc. Need I say more?!? 3 unblockables? does it look like we carry enough energy for all 3 and then a heal (because we need that to survive many builds like the lucky critting mages with just as much support as us) and about shadow arts i made str builds that included more dex than what the BH had, and still got blocked alot 2 times (sometimes more) on a regular basis by the average BH, is that really bad luck? and support is to increase deflect, crit and ignore defense for some skills. (blocks really? u gotta be kidding me now ur just throwing random stuff in there) and idk about the stun part most of the great support type weps for support mercs are frostbane and azrael bane, they aren't mauls. quote:
6. "support merc vs support tech mages is a loss for the support merc. usually because the support tech mages will crit more on the support merc." Ok, this one doesn't make sense at all. Why would a Support Tech Mage Crit more often? idk it just happens. when i used support merc i always had trouble with mages, and those that i beat esily didn't know how to play well. and when im mage i dont have much of a hard time with support mercs. they loose unless they crit and deflect a couple of times. quote:
7. 2v2 is Merc territory. I've tried, again and again, to survive in 2v2 as a Tech Mage. But if a Merc is involved in a 2v2 battle, I know I've already lost -- just because I'm not a Merc. And I will never be a Merc. NEVER. I've seen enough Mercs as is; for me to become a Merc would be for me to betray myself. I've seen enough Mercs to know that Bounty Hunters and Tech Mages are weaker than Mercs... but stronger in mind. well then i guess ur not seeing the argument from the MERC side so that already kinda makes ur argument invalid. i like to play as all classes and builds. i play support mercs as heal loop (yes its back not as effective as before, but it certainly whooped support merc and str bh) and once their artillery and aux are used and ur still alive, they are basically screwed as all they have left is wait for the zooka to cooldown. and when i did play as the heal loop, 5 focus BH was the only type of build that could beat the heal loop build. reason being is, the more hp i have, the more they take, the more they get thru BL. everytime i healed it was a waste of a turn, but another turn for the focus Bh to bot or aux and get back like 10 hp per attack. and with energy shield that cost 13 energy and gives about 25+ res it was a pain. quote:
Also the ridiculous thing is bunker buster has 20% def ignore + 25% critical chance , i can understand the % ignore but why there is crit chance??? Simple tech abuse build hit too much. well turk cheapshot also has a crit chance (it also more deadly than bunker and at low lvls with low ammounts of energy) and it certainly is just as strong as bunker, at lvl 1..... it saved me many times with the stun cheapshot combo (costed 34 energy all together = a mass) when i couldn't execute massacre. quote:
Earlier today in a 2vs2 match I faced a level 5 build merc low resistance low dex my strength at 65 total giving me 15-18 +33 +10 (DA) he had energy bot at first I did not malf shot him with the stun blaster only 9 points of damage then later I malf he did not debuff I only got 19. I was at a level 5 build myself with my defense and resistance 50% high then his he got greater damage on me then I did on him. So as you could see mercs are not only strong offensively but they are strong defensively as well that is why I don't see why any merc has to abuse any stat to win a battle. if he had low damage u should have clearly done more damage. it can also be a graphical bug. i seen it some times with tech mages when their defense matrix appears to be low lvl but gives 30+ def at low support lvls (it was actually maxxed by a lvl 25)
< Message edited by goldslayer1 -- 6/1/2011 19:57:29 >
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