Elf Priest JZaanu
Constructive!
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The individuals who support enhancements are not viewing the long term effects. This feature has been around for a year, and the lvl increase has only been 3. As players continue to enhance with either alternative, every point will be valued less. Bottom line, if you are spending hours and hours to earn credit enhancements, or if you choose to pay for them, your points will be valued less. The inflation of stat encumbrance, the de-value of our time and money. It is another way the game will absorb time or money by balancing a bloated system that never needed balance. The game created every single issue for the sake of sales, and now all players are participating in our current state of the game. If many players understood the bulk stat ramifications in the past, then AE/ED did too. They took a risk by ignoring it. Now they are forced to use encumbrance to continue to sell their enhancements and buffed weapons just to keep level as the game would be without no enhancements. Unless honest true varium features are introduced, this sole revenue strategy will leave the game with no supporting player base. Is credits currency valid, no Is battle token currency valid, no Is varium currency valid, no Is stat currency valid, a strong Yes. A person can pay 1200 varium for a shipping box as an armor, as long as the stats are strong. We value power/success in this game by how many stats we can attribute to our builds. The only strongest currency in this game rotates varium (monies) into stats. This will be a failed strategy within a year, cause as every weapon levels up, the encumbrance will devalue your money. You will need more varium to power your weapons, and eventually you will not be able to afford or spend the time to earn credits.
< Message edited by JZaanu -- 7/31/2011 15:13:28 >
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