Elf Priest JZaanu
Constructive!
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I think crits are a fun addition to the game, but it should be a varied formula. Support is a stat of too many responsibilities. From Rage speed, medic, shielding, less chance of being stunned, class skills, deflects, and crits; why does this one stat carry so many responsibilities? The one single stat that can carry a match if put abundance amount of points. It is not the player's fault for investing in a system of play that works. The developers chose this path, and now the game has issues now with it. This game needs to overhaul the entire stat distribution system. Once this is done, depending on one stat to compete will be more of a challenge.
< Message edited by JZaanu -- 8/9/2011 19:44:33 >
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