Hun Kingq
Member
|
We might as well forget balance, the ED staff will say they don't favor the merc class but it is becoming clearer and clearer they do. They always talking about balancing things out but when they let support abusing to happen that increases the power of Aux and a multi as well as not being stunned with a stun gun or overload. Then on top of that they took away reroute and malfunction away from the mage class when they created the Blood Mage class the reason was, the Blood mage would be unstoppable. Then they took away Assimilation. Then they gave the Tact merc Technician to help increase the bot damage and lower the damage of the Mage energy attacks, gave them smoke to lower dex and increase the damage, and the last thing to put things off balance they gave them reroute. With each update we get further from balance then we were ever before but the programmers know what to do but they will not do it because they do favor the merc class, and until they make true positive changes to bring things closer to balance they will not be able to change players minds that there is overwhelming favoritism towards one class. theholyfighter, I have been fighting to get the Blood Mage better advantages from day one but for some reason the main players that attack me or my ideas play as blood mages themselves, you have to wonder why?
< Message edited by Hun Kingq -- 9/3/2011 12:32:38 >
|