Lord Nub
Member
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They have atom smasher. Why get Assimilation to? The route of all evil is reroute which should be mage specific, hence the name "Mage" and they should have more energy than assassins (BH), or Warriors (Merc). There's two builds that just work with TaM and that's Str and Sup. Peeps may argue otherwise and say there the greatest thing since sliced bread but when you look at win/loss that's how it is. Both builds use both of these super abilities to the utmost of their abilities. It allows a support spammer to sit back and heal while waiting for arty energy and aux. Over time sup abusers with lvl 1 heal are increasing their energy and hybrid makes it that much easier to sit back and relax along with the fact they have a high deflection chance which is another great perk of support. Strength is just complimented like crazy with this tree. Reroute allows you to spam the low costing skills like double strike, maul, and frenzy repeatedly. They also have smoke which lowers their opponents block chance and if that opponent bots, they essentially bought themselves another hit. In all reroute and hybrid just work out together far too well. I don't understand how this is so hard to see....Every class revolves around its own passive. Mage = Reroute, BH = BloodLust, Merc = Hybrid, BloodMage = BloodLust, Cyber Hunter = basically static charge although it's not passive it has its own strategy considering as long as you hit, you will never run out of energy, and TaM - Reroute AND Hybrid?!?!?!?!? Did anyone think that one through a bit? I'm sure everyone can agree that a class without the passive i mentioned would be an absolute garbage build. Take away reroute already and leave that where it belongs, Mage. TaM only obtained 1 BH skill and that's smoke so I would say something needs to be picked there. Either replace Hybrid altogether with shadow arts or reroute. That way there not losing a passive and they will still be very formidable. There's many other things that could be done also but that would require restructuring the skill tree further and this appears the easiest way to change one thing. In no way should 1 class have two of the dominating abilities of the game while the others have one. @Red two posts above, Wouldn't work man imagine a support build then! Also like the other dude said too mage like. @Sparticus below, I enjoy the heal as that takes away a bit of the luck factor. If you have a high support build and get crit and deflected what are you to do? Heal of course and try again. Without heal your limited to your choices and every match would literally be 2-3 turns. Also everyone would be a strength build. I think we know what happens when everyone uses the same class and build....makes for a jacked up flash game.... @Tigura, This isn't about whether or not somethings beatable. Everything is beatable but there's less diversity because one class has a superior advantage to the others.
< Message edited by Lord Nub -- 9/4/2011 11:58:07 >
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