Hun Kingq
Member
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Why Blood Mages griping because look at what was taken away and what we have avaible in battle that we have to be cautious to use since we have no debuffing with damage skill, no real energy gain unless we use a massive amount of energy, no energy stealing skills, the hunter class could steal upwards of 47 points of energy so if you don't know how to fight and win without energy, your dead in the water, two classes that can take over half of another class energy while the other classes can either take none, the Blood Mage, or max 10 points, the Tech Mage, is not a balanced energy steal skill. Everyone talks about the Plasma Cannon in a 2vs2 my partner had max plasma cannon put on technician, used it on a tact merc and only got a whole 25 points of damage I shot him with the stun Blaster got 47 points of damage and he had low resistance but had hybrid on max for resistance. For tact mercs they could have added 15% energy regain to the Blood Shield, not give them reroute. That way if they do anything to reroute it does not affect the Tech Mage class.
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