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Doctor When (2) Goblinkind Location: Doctor When, Tainted Time, Doctor When Appears! Level: As player Damage: Scaled Damage Type: Melee Element: Metal HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*3/2 DEX: Level*9/4 INT: Level*5/2 CHA: 100 LUK: Level/4 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/5 Crit: 20 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 50 * Level/90 + LUK/20 Pierce: 50 * Level/90 + LUK/20 Magic: 50 * Level/90 + LUK/20 Block: 50 * Level/90 + LUK/20 Parry: 50 * Level/90 + LUK/20 Dodge: 50 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Shrink: 200 Immobility: 300 Energy: 30 Fire: 10 Bacon: -5 Attack Types Attack Type 1 - Doctor When blasts his target with waves of energy for 6 hits of 20% Melee Metal damage, amounting to 120% damage; applies one of the following effects:- The first use of this attack applies 'Aged Sight' (-75 Bonus) to target for 2 turns.
- The second use of this attack applies 'Aged Recovery' (+X Health Resist) to target for 3 turns inclusive. The strength of this debuff (X) is equal to Doctor When's All Resist from 'Impeccable Suit' (see below).
- The third use of this attack applies 'Aged Precision' (-200 Crit) to target for 2 turns.
Attack Type 2 - Doctor When hurls a blue box at his target for 1 hit of 100% Melee Metal damage; if the hit lands, adds 2 turns of cooldown to all of its target's skills (excluding trinket skills and On-Demand weapon specials). (Pop-up: Knocked all the way to next week! +1 to Cooldowns.) Attack Type 3 / 3.1 / 3.2 - Doctor When shoots a multitude of laser beams at his target for 17 hits of [10+5Y]% Melee Metal damage, amounting to [170+85Y]% damage; applies 'Overwhelmed' to target, stunning it for one turn; transfers all DoT effects active on Doctor When to his target.- Y is equal to the number of the number of status effects active on Doctor When, including DoT effects.
Attack Type 4 - Doctor When casts a barrier, dealing no damage but applying 'Readied' (+20% Boost) to himself for 4 turns; while affected by 'Readied', attacking Doctor When while he is under the effects of 'Readied' will apply 'Rebounding Time', a 100% damage Fear DoT effect, to his attacker for 5 turns. (Pop-up: Doctor When prepares himself for incoming attacks.) Other information Doctor When is permanently affected by 'Impeccable Suit,' raising his All Resist by +80 and lowering his Health Resist by -80. 'Impeccable Suit' will lose -1 All Resist and gain +1 Health Resist for every 1% of maximum HP Doctor When loses, flooring at +0 All Resist and -0 Health Resist. After being hit twice in the same turn, Doctor When will apply 'Not So Fast' (+300 Melee/Pierce/Magic Avoidance) to himself for the remainder of the turn. Doctor When follows the skill rotation; Attack Type 1 (×3) -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat.
< Message edited by DemonicDarkwraith -- 6/5/2024 17:12:58 >
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