Dwelling Dragonlord
ArchKnight AQ / OOC / L&L
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@Wildroses: I disagree with you on the first point. I myself have struggled against the Mumragon, but the mumragon was plain hard whereas Gary and his master required strategy. quote:
In all honesty, with very few exceptions I truly think the Orb & Bacon saga can be done in any order as they are fairly self contained and don't reference each other.* The only serious exceptions I can think of are the Water and Darkness Orb Saga. With the Water Orb, it is best to do the Wind Orb first so you know why you can breathe underwater. And the Darkness Orb should be done after Ravenloss purely so you know who Tomix is. But I really think the freedom to move between quest chains if you get stuck should be there. Lots of people have trouble with the Mumragon in the Light Orb chain, and Gary and the Ice General in the Ice Orb chain. I did. If I had been unable to do anything else until I beat these two guys, I would have ragequit. They are difficult fights for new players. I spent weeks, no joke, trying to get past the Mumragon. It was only playing other quest chains and loving them which made me feel it would be worth my while beating it. When I started playing DF, I disliked interaction with other people online, so joining the forums to ask for help is not something I wanted to do. *In the Sandsea, we were actively searching for the Orbs. Meaning we must've known about them somehow (Wind Orb Saga). When we are about to negotiate with the Ice Dragons our character makes a comment at Galanoth along the lines of "Don't start, Artix was bad enough." Galanoth knows the character in the Fire Orb Saga (assuming he met us in Dragesvard). It is also assumed that Xan lost the Pyronomicon (Xan Saga). The worst is that Sepulchure mentions he has two of the Orbs at the end of the Spy Saga and hints he will soon strike at the girl who holds the Nature Orb. Wind>Darkness/Light>Ice>Water>Fire>Spy Saga>Nature Earth
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