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RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye

 
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8/27/2012 22:10:44   
Un67
Member

I will be inactive myself as well. I'll probably get a new update for FSL tomorrow, but after that I can't really make any promises besides "reasonably often"
AQ DF  Post #: 401
8/28/2012 15:42:13   
epic pie
Member

Going to be AWOL until Sunday...be back then...
DF MQ  Post #: 402
8/28/2012 18:28:05   
Shreder
Member

I've been going back and forth on GMing a game. If I were to do so, do you guys have a preference on whether I bring back one of my former games (Slipstream, Food Fight, Illusionary, etc.) or come up with something new?
DF MQ  Post #: 403
8/28/2012 18:47:57   
Lord Darkblade
Member

Either slipsteam or Illusionary. Preferably slipstream.
AQ DF MQ AQW  Post #: 404
8/28/2012 21:12:13   
steel blade
Member

Illusionary. Though I forgot how it died.
DF MQ AQW Epic  Post #: 405
8/28/2012 22:39:47   
PBlades
Member

Illusionary, or something new.
Post #: 406
8/28/2012 23:04:51   
Reaper Sigma
Member

Something new would be nice. A good change of pace, considering the recently resurrected games.
Post #: 407
8/28/2012 23:06:06   
kim346
Member

New please, for people in the UCaG like me :P
AQ DF MQ AQW  Post #: 408
8/28/2012 23:31:20   
liamliam1234liam
Member

I do not care. Food Fight was fun, I missed out on Illusionary (/sadface), and I am sure a new game would be good.
DF  Post #: 409
9/1/2012 10:45:16   
liamliam1234liam
Member

So, Hero's Fall has been the stickied game for two months now? Sucks for R.M.
DF  Post #: 410
9/1/2012 15:03:34   
.R.M.
Member

Yeah... It would've been nice for WTTJ to be stickied, but it doesn't really matter now, I guess. The game only has one spot open anyways.

< Message edited by .R.M. -- 9/3/2012 18:43:47 >
AQW Epic  Post #: 411
9/2/2012 8:19:08   
Kosefira
Member

To make up for a mistake on my part, last month's GotM threads are also going to be stickied during this month.
Post #: 412
9/2/2012 12:32:12   
steel blade
Member

As some of you know, I plan on GMing Ascendant. The reason I deleted it is because I'm still working on the first post. But then another idea struck me. I wish to work on Chosen II to get on with those who are interested with its story.

So, I need your opinion. Which one should I focus? Ascendant or Chosen II?
Whichever you people think, I'll make sure it gets in the PCaG by October.
DF MQ AQW Epic  Post #: 413
9/2/2012 12:33:44   
Lord Darkblade
Member

CHOSEN II. Must be made.
AQ DF MQ AQW  Post #: 414
9/3/2012 18:43:25   
.R.M.
Member

Thanks for stickying WTTJ, Kosefira.
AQW Epic  Post #: 415
9/7/2012 16:49:56   
Anvos
Member

Anywho, just thought I'd drop in and say hi, since I kinda disapeared a long time ago without any warning.

Still haven't got any new games developed for the UCaG.

< Message edited by Anvos -- 9/7/2012 16:50:45 >
AQ DF MQ  Post #: 416
9/7/2012 17:03:42   
Un67
Member

Oh wow, it is really a pleasure to see you Anvos. I think this is really the first time we've really seen one of the FSG-era veterans in a year or so (I don't count). I hope that you find some interesting ideas, and possibly look at what the current-day UCaG has to offe?
AQ DF  Post #: 417
9/8/2012 22:20:02   
Reaper Sigma
Member

Good to see you again, Anvos. Always nice to see familiar faces. I'm not entirely familiar with how the UCaG's been going, having been gone for a long while and I've only returned a few weeks ago. Hope you're here to stay, another UCaGer is always welcome.
Post #: 418
9/8/2012 22:29:36   
Dawn of Shadows
Member

haha dude, good to see you Anvos
Hope you're doing well, we're still having our fun over on this end
AQ DF MQ  Post #: 419
9/9/2012 8:59:54   
steel blade
Member

Welcome back, Anvos! :D
DF MQ AQW Epic  Post #: 420
9/9/2012 10:28:11   
PBlades
Member

Good to see you back, Anvos.
Post #: 421
9/9/2012 11:54:20   
Highlord Sendai
Member

Right, I had an idea for a game which I'm looking to see if it will get enough backing.

Barebones Plot: During a Zombie Apocalypse on an island resort, the Devil struck a deal with a desperate group of survivors. They will be immune to Death, both of age and infection. It was soon revealed, when one of the survivors died (a girl of five who died by simply collapsing (in truth they're soul was taken by the devil)), while the others were killing Zombies. It was revealed by the Devil soon later, that the deal came at a cost, in truth, the survivors only had an single day of life left. This was extended by another 24 Hours when it reached 0, assuming they'd killed a single person by the end of the day. (Two people doesn't equal two days, only one increase a day)

Some saw this as crazy and committed suicide by refusing to kill. For those that chose to still live, found survival easy considering there was a large number. That was until, the Zombies ceased to exist, they didn't revive themselves like they had done for the past two months, they just died. It was then they were approached by the Devil again, he told them that not only a human life was relevant, but that an immortal can kill an immortal and the life of another immortal, which would refresh their life span by an entire month. Soon, the island erupted into a site for mass murder, with no means of escape (since all the vehicles had been stolen or destroyed) murder followed murder and Human suspected Human.

The story follows a group of Immortals which broke away from the main and their stories are up to you. Defeat in this game is possible, if you're killed by another Immortal or if you get caught by other humans and locked up (for the sake of the story, there will be a prison hidden away from tourists view, that will serve as a defeat for your character. Again, for stories sake, let's imagine the prison is un-escapable)




What do you think, I'll get the thread up tomorrow hopefully)

< Message edited by Highlord Sendai -- 9/9/2012 11:55:47 >
DF MQ AQW  Post #: 422
9/9/2012 11:55:48   
WA
Constructive


Hey Anvos. Nice to see you again.
DF MQ  Post #: 423
9/11/2012 16:05:32   
Anvos
Member

You know I think Wrath is probably the first game to beat Shadow of Conquest for duration. Good job Kose

Since I've been thinkings about it so far my leading idea would be to change the idea for the sequal to Shadow of Conquest to something closer to an A&R where you also have a squad of units with you.
AQ DF MQ  Post #: 424
9/14/2012 13:17:14   
WA
Constructive


I'm going to have inconsistent computer access until Wednesday.
DF MQ  Post #: 425
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