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RE: a major issue

 
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10/20/2011 9:43:59   
ansh0
Member

^Use Tank build with low support,mid high strength,IT OWNS.Believe me I just got my 500th jugger win as a non var BH.
Epic  Post #: 26
10/20/2011 9:57:27   
Hallodeath
Member

^But you gotta agree,Skeletondude is the best non var jugger,as he is the highest non var jugger.

On-topic:2v2 is seriously damaged,needs to be fixed.
DF AQW Epic  Post #: 27
10/20/2011 10:22:43   
IsaiahtheMage
Member

quote:

If you hate 2v2 that much then gather 20k credits,buy yourself a sliver skull card and make your life's easier with Juggernaut.
it's that simple.

You're right. So lets just ignore the problem with 2vs2. And move on and let the devs ignore/forget it. Perfect Logic.
AQW Epic  Post #: 28
10/20/2011 11:04:05   
Gepard Acht
Member

well the 2vs2 problem is very common , either the partner laggs and got kicked outta battle or he/she just left on his own cuz he thinks that he/she doesnt have a stand to win , thus leaving you with 2 possibly high lvls that you have a small chance of winning


I think if this happened you should get some sorta extra stats or 1/2 the original damage you took, or possibly you get a turn after your opponent like

turn 1- your turn
turn 2- enemy A's turn
turn 3- your turn
turn 4- enemy B's turn
and it repeats

AQ AQW Epic  Post #: 29
10/20/2011 20:24:11   
frosty123
Member
 

But it could confuse the game server as 1hit K.O. Died guy leaves. Your turn his turn your turn his turn No2. So that would also cause problems
Post #: 30
10/20/2011 21:13:57   
The Joker X
Member

Yea I hate when my partner gets lagged out. There needs to be a system where u can use a ghost character so that your partner can do something, even though he's not even in the battle.
AQW Epic  Post #: 31
10/20/2011 22:59:04   
nico0las
Member

ally links for 2v2 would destroy the system. You basically pair up with the strongest player you know and dominate. 2 strength Tacticals on the same side in a 2v2? I don't think you could win.

2v2 is dying. Here are some key factors that need to be reviewed for it to work, in order of importance:

1:SMALLER LEVEL RANGE: I can't stress this enough, 5 levels is an enormous difference, especially 28-33. Whoever has the lowest level player is instantly at a disadvantage, and it's very difficult to come back from. 3 seems good.

2:EQUIPMENT REQUIREMENT: Any active 2v2er can tell you it's extremely frustrating going on, and finding your partner is not only weak, but under-equipped.

3:VARIUM/NON-VARIUM SEPARATION (partial): Yes, some of the greatest 2v2ers ever are non-varium, we all know who I'm talking about. Now, excluding very few exceptions, variums dominate 2v2 far more than they do 1v1. In a 1v1, at least it's a fair fight. The scales in a 2v2 are tipped by the amount of varium the opponent(s) has. I think it would be easier to do this: If a non-varium has a bad 2v2 record (50-%), he/she is separated from the main body, and given battles that are far easier. Sort of like a handicap. I understand how difficult it is to do so, but for the sake of 2v2, I feel it must be done.

4: LAG: If a player AFKs, or laggs out, is it possible to do something like... your partner controls your actions (not your account, simply your skills and moves), for the duration of the battle? I have no idea if that's feasible or not.

These are the top 4, for me. If I read anything else important, I'll add it.

On the juggernaut topic, this nerf seems to have... given the non-variums hope. I haven't juggernauted since the nerf, and don't plan on doing so (although I do have to reach 1000 juggernauts AND the achievement soon). I wonder how it will play out. So far it seems fine.

@Lord Nub: Healing was a, if not the, largest problem in juggernaut/ 2v2. This debuff was to kill support tacts. It was overkill. If it presents a problem to the juggernauts, all the better.

Oh, and guys, Skeletondude is no longer non-varium (although he was, so he's still really good.)


< Message edited by nico0las -- 10/20/2011 23:05:28 >
MQ AQW Epic  Post #: 32
10/21/2011 11:07:17   
Hallodeath
Member

^ He's still non var and he could just go buy an armor put it on and go juggernauting.
DF AQW Epic  Post #: 33
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