Remorse
Member
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@greenrain1, I have indeed posted this idea and thanks for apreciating it. I rewrote the idea because I'm not sure that people understand the negative impact of enhacments fully so Il proberly keep tossing it around here and there. As for your sugestion, As much as I would like to reduce the cost, Im afraid it would proberly have more chance of succses if it was left at the current costs. BUT, dont forget that enhacments will no longer be necesary so instead of thinking of how overpriced it is think more of how you could easily avoid that cost by making smart wepon purchases. Thanks for the sugestion though. Also the way the enhacment cost apreciates works really well with my system because often people may only want to change a few stats on their wepons and have a reasonable cheap change. However if players want to totally change their wepon and sort of abuse the feature ,it will cost them alot of credits/varium. Therefore encoraging people to buy new wepons constantly rather then keeping the old ones so hopefully not much income is lost to the devs in this change, if it were to happen, it will also allow players to have the freedom of using all their inventory agian, personally I hate being stuck with using the 1 set of wepons I have enhanced simply because its too expansive to enhacne them all. With this change everyone will be able to use a varity of wepons to best suit their build making stat placements on wepons much more important thus increasing the value of rares. Which should also lead to more income generated through pruchases of inventory slots in the long run.
< Message edited by Remorse -- 1/19/2012 12:27:09 >
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