Home  | Login  | Register  | Help  | Play 

Guardian

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> Guardian
Forum Login
Message << Older Topic   Newer Topic >>
11/30/2011 15:59:40   
Therril Oreb
Legendary AdventureGuide!


Guardian
(No DA Required)

Access Point: Falconreach Guardian Tower -> 3 Left -> Trainer Eckhard -> Guardian Armor,
Access Point: Falconreach Guardian Tower (Book 3) -> 2 Left -> Left Up -> Trainer Eckhard -> Guardian Armor,
Access Point: Armor Closet
Requirements: Account must be verified with an AdventureQuest Guardian account
Release Date: July 31st, 2020

Default Weapon: Longsword

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Light: 5
Darkness: 5




Guardian's widget displaying elemental empowerments.


  • Widget displaying element appearances: Bacon / Darkness / Energy / Fire / Ice / Light / Nature / Water / Wind Appearance
  • Guardian will gain an empowerment upon using an elemental locked skill.
  • Each empowerment is single-use, and only one empowerment may be held at a time. (Pop-up: Attack empowered by <element>.)
  • Guardian will consume their current empowerment upon using Attack and 'Awethur's Power' skills (see below).



    Health Drain
    Recover some Health!

    Requirements: 10th return to Trainer Eckhard, with 10 Moonglow to turn in

    Effect: 1 hit of 150% damage; restores 10% of the player's maximum HP and empowers their next basic attack with Water.

    Mana Cost: 35
    Cooldown: 7
    Damage Type: As weapon
    Element: Water


    Appearance 1 / 1.1



    Mana Drain
    Attack a foe to recover MP

    Requirements: 6th return to Trainer Eckhard, with 10 Scrap metal to turn in

    Effect: 1 hit of 150% damage; restores 10% of the player's maximum MP and empowers their next basic attack with Ice.

    Mana Cost: 0
    Cooldown: 7
    Damage Type: As weapon
    Element: Ice


    Appearance



    Awethur's Power
    Unleash Awethur's Fury!

    Requirements: 12th return to Trainer Eckhard, with 1 Wings of the Hundred Flames to turn in

    Effect: 1 hit of 200% damage; activates the following effects (see below):
    • Has a 33% chance, at random, to become empowered and activate one of the following effects: (Pop-up: Awethur's power flows through you!)
      • If the target's maximum HP is less than 50% of the player's maximum HP, performs OHKO to target, with +9000 Bonus.
      • If the target's maximum HP is more than 50% of the player's maximum HP, performs 1 hit of 500% damage. (Pop-up if target is immune to Awethur's Power: The foe rejects Awethur's Power!)

    • If empowered with an element, this attack's damage, effects and element vary based on any active empowerments provided by another skill.
      • If empowered with Water, attack will deal Water damage and restores 10% of the player's maximum HP.
      • If empowered with Ice, attack will deal Ice damage and restores 10% of the player's maximum MP.
      • If empowered with Fire, attack will deal Fire damage and applies 'Empowered Breath', a 100% Magic Fire DoT effect, to target for 1 turn.
      • If empowered with Energy, attack will gain +25% damage and deal Energy damage.
      • If empowered with Light, attack will deal Light damage and applies 'Empowered Blind' (-50 Bonus) to target for 1 turn.
      • If empowered with Darkness, attack will deal Darkness damage and applies 'Empowered Humbled' (-25 Boost) to target for 1 turn.
      • If empowered with Nature, attack will deal Nature damage and applies 'Nature's Wrath' (-100 Melee/Pierce/Magic Avoidance) to target for 2 turns inclusive.
      • If empowered with Wind, attack will deal Wind damage, with +100 Bonus.
      • If empowered with Bacon, attack will deal Bacon damage, with +200 Crit.
    Mana Cost: 30
    Cooldown: 3
    Damage Type: As weapon
    Element: Varies


    Appearance 1 / 1.1



    Guardian Rage
    Attack with your foe's weakness!

    Requirements: 13th return to Trainer Eckhard, after completion of The Dread Dragonmaster / The Torched Dragontamer

    Effect: 14 hits of 20% weakness seeking damage, amounting to 280% damage.

    Mana Cost: 20
    Cooldown: 10
    Damage Type: As weapon
    Element: Weakness seeks


    Appearance



    Keen Edge
    Guaranteed Crit!

    Requirements: 7th return to Trainer Eckhard, with 5 Pouch of Sparkling Sand to turn in

    Effect: 1 hit of 170% damage, with +200 Crit.

    Mana Cost: 28
    Cooldown: 8
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Spiral Carve
    Stun your foe!

    Requirements: 3rd return to Trainer Eckhard, after completion of Critter Cave (Books 1 and 2) / Critter Cave (Book 3)

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Stunned!' to target, stunning it for 3 turns.

    Mana Cost: 20
    Cooldown: 13
    Damage Type: As weapon
    Element: As weapon


    Appearance



    Guardian Shield
    +180 Avd

    Requirements: 4th return to Trainer Eckhard, with any Guardian Blade equipped

    Effect: Applies 'Shield' (+180 Melee/Pierce/Magic Avoidance) to player for 2 turns.

    Mana Cost: 15
    Cooldown: 5
    Damage Type: N/A
    Element: N/A


    Appearance



    Attack

    Requirements: None

    Effect: Attack's damage, element, and effects vary based on any active empowerments provided by another skill;
    • If unempowered, performs 1 hit of 120% damage.
    • If empowered with Water, performs 1 hit of 190% Water damage, with +50 Bonus and restores 5% of the player's maximum HP.
    • If empowered with Ice, performs 1 hit of 190% Ice damage, with +50 Bonus and restores 5% of the player's maximum MP.
    • If empowered with Fire, performs 1 hit of 190% Fire damage, with +50 Bonus and inflicts 'Empowered Breath', a 50% Magic Fire DoT effect, to target for 1 turn.
    • If empowered with Energy, performs 1 hit of 200% Energy damage, with +50 Bonus.
    • If empowered with Light, performs 1 hit of 190% Light damage, with +50 Bonus and applies 'Empowered Blind' (-25 Bonus) to target for 1 turn.
    • If empowered with Darkness, performs 1 hit of 190% Darkness damage, with +50 Bonus and applies 'Empowered Humbled' (-10% Boost) to target for 1 turn.
    • If empowered with Nature, performs 1 hit of 190% Nature damage, with +50 Bonus and applies 'Nature's Wrath' (-50 Melee/Pierce/Magic Avoidance) to target for 2 turns inclusive.
    • If empowered with Wind, performs 1 hit of 190% Wind damage with +100 Bonus.
    • If empowered with Bacon, performs 1 hit of 190% Bacon damage, with +50 Bonus and +50 Crit.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: Varies


    Appearance



    Limkragg's Breath
    Unleash the fires of Limkragg!

    Requirements: 1st return to Trainer Eckhard, after talking to Loremaster Malek
    about Guardians

    Effect: 2 hits of 55% Fire damage, amounting to 110% damage; applies 'Limkragg's Breath', a 75% Magic Fire DoT effect, to target for 3 turns and empowers the next basic attack with Fire.

    Mana Cost: 14
    Cooldown: 3
    Damage Type: As weapon
    Element: Fire


    Appearance



    Mega Shock
    Hit all enemies with an energy wave!

    Requirements: 2nd return to Trainer Eckhard

    Effect: 1 hit of 150% damage to all foes and empowers the next basic attack with Energy.


    Mana Cost: 18
    Cooldown: 1
    Damage Type: As weapon
    Element: Energy

    Other information
  • Skill initially required 10 Defender's Medal to turn in; this requirement was removed on November 19th, 2021.


    Appearance



    Ray of Light
    Blind your foe with Light!

    Requirements: 5th return to Trainer Eckhard, after completion of Battle Krakhim

    Effect: 3 hits of 50% damage, amounting to 150% damage; applies 'Blinded' (-75 Bonus) to target for 2 turns and empowers the next basic attack with Light.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light


    Appearance



    Guardian Heroes
    Summon fallen heroes to humble your foe!

    Requirements: 8th return to Trainer Eckhard, with 10 Ahzite Ore to turn in

    Effect: 3 hits of 47% damage, amounting to 141% damage; applies 'Humbled' (-30% Boost) to target for 3 turns and empowers the next basic attack with Darkness.

    Mana Cost: 25
    Cooldown: 9
    Damage Type: As weapon
    Element: Darkness


    Appearance



    Decay
    Decay your foe's resistance.

    Requirements: 9th return to Trainer Eckhard, after completion of A Visit to Cysero / (Book 3)

    Effect: 1 hit of 150% damage; applies 'Decaying' (-25 All Resist, +25 Health Resist) to target for 3 turns inclusive and empowers the next basic attack with Nature.

    Mana Cost: 18
    Cooldown: 5
    Damage Type: As weapon
    Element: Nature


    Appearance



    Vortex
    Block an attack, then Boost with the Wind!

    Requirements: 11th return to Trainer Eckhard, with 3 Aeris PvP Trophy to turn in

    Effect: 2 hits of 100% damage, amounting to 200% damage; applies 'Damage increased by 25%!' (+25% Boost) to the player for 4 turns; applies 'Block the next strike!' (+255 Block/Parry/Dodge Defense) for 1 turn and empowers their next basic attack with Wind.

    Mana Cost: 22
    Cooldown: 6
    Damage Type: As weapon
    Element: Wind


    Appearance 1 / 1.1



    Guardian Dragon
    Summon the Guardian Dragon!

    Requirements: 14th return to Trainer Eckhard, after completion of The Guardian Dragon

    Effect: 4 hits of 75% damage, amounting to 300% damage and empowers the next basic attack with Bacon; applies one of the following effects;
    • If the target has more than 50% of its maximum HP remaining, this attack gains +50 Crit.
    • If the target has less than 50% of its maximum HP remaining, attack applies 'Dragon's Sear' (+50 Health Resist) to target for 3 turns inclusive.

    Mana Cost: 45
    Cooldown: 16
    Damage Type: As weapon
    Element: Bacon


    Appearance



    Other information
  • This class is color-custom to player's base and trim colors.
  • The Guardian class was first released on April 13th, 2007. It was revamped on May 15th, 2015, then revamped again on July 31st, 2020.
  • This class cannot use On-Demand weapon specials.
  • Fully train this class to obtain the Guardian badge.



    Thanks to
  • TFS for entry information.
  • Jay for class images, widget, and skill buttons.

    < Message edited by DemonicDarkwraith -- 11/10/2024 11:34:24 >
  • AQ DF MQ AQW  Post #: 1
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Classes / Abilities >> Guardian
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition