supermasivo
Member
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I think giving energy resistance plus physical def with mineral to tac mercs is so ridiculous...a +13, 14, 15 energy shild is a loooooooot better than a max technician in making low the incoming damage (energy) the only good thing i see here is maul repaced to stun grenade... BTW I HOPE THOSE PASSVE ARMOR wont be higher than 10 or lower... i hope that would be 5, not more. bLOODSHIELD last so many rounds that gives u a perfect tanking to avoid energy damage with only 12 or less hp sacrifice... Only thing i can see here IF U ARE NOT A CH WITH A PHYSICAL ARMOR OR A TAC MERC WITH A ENERGY ARMOR U WILL GET OWNED... I cant even imagine how OP are CH gonna be... shame i dont have money to get a new phy armor ryt now... And tac merc, I CANT SEE any change only if that mineral passive dont make more than 5 def. Blood mages/Tech mages still nerfed... i cant see any change on this classes... if u are Blood mage u can only use STR build AND if u are Tech mage u can only use Supercharge build... and maybe some 5 focus, nothing else. BH, not talking about them couse is the most ballanced class ever, with a high lvl massacre and a decent str can pwn so much... Id like to see the new skills in action.
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