Ranloth
Banned
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I feel kinda yes and no for passive Armors for all classes, or none. If they have passive Armor, they should have only one shield for opposite - Plasma Armor & Matrix. Seeing how TMs, BHs, and BMs don't have one we get both shields in return which is somewhat as good - BHs: Matrix and Energy shield which is good, TMs: Matrix and Technican makes it balanced as well, BMs: Just as previous two, Matrix and Energy Shield make it good. CHs have Plasma and Matrix which is acceptable as you need high Tech for requirements and high Support or very high Matrix to use it effectively, TLMs have Mineral and Blood Shield which is "weaker" but they got Reroute. And lastly Mercs have Hybrid + Blood Shield which is a bit weak, you pay HP for Resistance and you have no way to get EP nor HP back. Static Charge - it might not do good damage, but the Energy you get in return is a lot higher and useable again every 2 turns. Because they can regain a lot of EP at once, if they miss then they can tank until Static is available again. Dex builds will be less likely to miss, and Str builds will deal their usual high damage. If Static was to work like BL, then SA should be gone as that's too many passives. In its place, they can get Assimilation just like TMs have Reroute + Assimilation and is working fine. While they can get that Energy back dealing damage (any, not just primary), Assimilation can help them but also give strategical edge against classes that rely on Energy a lot. Mercs to make them stronger, and perhaps overlap the fact they get a bit spread out Res and Def from Hybrid and Blood Shield, Turkish had great idea to raise their damage by making Field a passive. That gives them 2 passives which is great, they can defend themselves and get better builds. Although it'd be quite in favour of Str builds a lot, but with no way to get Energy back passively (just boosters), it could balance out.
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