Ranloth 
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		  @Fay   Same applies in DF, AQ, pretty sure MQ too, maybe HS. But when it comes to closing the gaps, this is really good idea and could make a lot of players happy at cost of additional coding and using same art. Of course not 10 versions of same item but perhaps top (33/34), mid-Lvl (25-29) and lower-Lvl (15-19). Just my idea, like 3 versions are already useable for quite a high number of players and in-between the gaps, you can get different item (looking cooler, different stat arrangement, etc). c:  
			
								
			
			
				  
				  		 	
		  
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