liy010
Member
|
@Void (First Post) quote:
►Replace Malfunction with Trans' Conduction or Malfunction to improve by Dexterity... (this places Malfunction and Smokescreen on equal terms) Dex Abusers...With BH's Smoke, most BH are STR+DEX which means they have average Tech resulting in an average Smoke. With CH on the other hand, they have PA so they won't need that much Tech so all those points go into Dex resulting in a Massive tech nerf with malfunction. @BlueKatz (Previous Thread) quote:
One of the skills I would love to be changed is Blood Lust... It's the most annoying skills in game, giving users tons of free HP without drawback. The problem with BL that it scales horrible, it's soo soo soo strong when the enemy is weaker stat wise. You gain 10 HP when against enemy of the same level, but against someone lower, you gain like 20. Compare to any other skills, BL gains way too much benefit from stats difference. I would consider that as double effect. Let me explain, because of the difference between stat, you will gain stronger effect with BL, in this case, get more HP (like enemy have lower Def and you have higher attack...), however that HP you gain also cause difficulty to your enemy because of the difference in stats, they have harder time to destroy that HP you gained from BL. It's double the effort enemy must spend to kill that HP it gave you, and therefor double the high stat advantage! Look at other skills, they are nowhere near double! This is so annoying to me. Any classes with BL just can't lose to anyone with lower stats. Worse, any battle effect: Block, crit, deflection will completely change the battle and mostly, toward the one with BL. And this skills work with any attacks. A skill that can't be countered, widen any advantage you have and very very forgiving and depend a lot on luck as well. Any attempt to buff BH will be resulted in terrible OP is also because of this. BL offer worse gameplay experience where you can't come up with any strategy to counter it. Yes. I so hate that skill I think BloodLust is fine as it is. I've been playing a level 19 Bounty these days and BloodLust at it's max only gives 23% which is like...2-3 Health back for every 10 Damage...What difference does 2-3 Health make...?
|