Xendran
Member
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Skill numbers havent been changed, just functions. Numbers can come later if i feel like it. Currently im trying to find a way to display the skill system in a way that doesn't seem complicated. Here's the current skill list separated into tiers, and categories within the tiers. Class specific skills have been labelled. http://img823.imageshack.us/img823/7725/listcc.png Skills that are universal are assigned to a specific slot, meaning you HAVE to pick one of them. Every other slot is free to be filled with any skills from the correct header. Heavy classes are the merc based classes, medium are hunters and light are mages. So for example, if you're picking your bounty hunter skills and are on your second row of skills, you could pick: Bloodlust, Defence Matrix, EMP Grenade. You could also pick something like Shadow Arts, Blood Shield, Stun Grenade. EDIT: By my system, i mean that i did the work on it. This isn't official or anything, i just tend to do ED related projects now and again. No, i'm not a mod.
< Message edited by Xendran -- 5/10/2012 5:05:53 >
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