Ok, I basically play MQ a bit after the test, so I've seen a lot of events, and one event in particular always throw me out my mood: the Gear games
why? simple, ONLY ONE house wins with CRUSHING numbers: always Wolfblade.
I'm not complaying they win, I'm complaining the reason they win: the number of members in the wolfblade house is MASSIVE, simply because the houses represnt each base class in Dragonfable: warrior (wolfblade), mage (runehawk) and rogue (mistraven) and its already obvious how warrior is always the first choice to many players, you can just see in some of Dragonfable's foruns how Warrior seens to be the class mentioned by big part of the players comenting (expecially in the atealan class feedback posts, about 70% are talking about the class restricted to Warriors) and its obvious that more members in a house, faster they will build up waves cleaned, what means, they can build up almost 5 times what runehawk and mistraven can in matter of percentage.
What I'm saying it: we need a way to balance the houses's waves progress in a way, each house goes up proportionally. Its pretty frustrating seeing wolfblade at 100% while the other two houses barelly reached close to 50%, it means, EVERYONE seens to be playing in wolfblade while the other houses are struggling in a pathway to certain loss.
I'm not asking nerfings or any kind of reduction in wolfblade, I'm just asking that we think and work with proportions, fair and square.
If you play in Wolfblade, put your pride aside and open your eyes to help me making it fair
If you play in runehawk/mistraven, work with me to make a fair game, and not a frustration every year.