Minus123
Member
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2.) I don't agree, back then in the first war, the battles didn't gave double credits/exp unless the core was down. It was fair for everyone but influence shows effort while having lots of credits and reached lvl cap just shows you played a lot. It was also their first war, and as I remember, a majority didn't like how the war progressed. While this war has a more positive reaction to it. Edit: If the war didn't give this much influence, how hard would it be just to get the 2nd achievement? The first wars achievements were easy to get, so they made it more difficult this time, but also made it easier to get influence. quote:
3.) I'm sorry? Free wins? Dude, wake up! Beta Phase was the only phase that provided fair matches, the nonvarium and varium gap was close to each other.Those wins were worth having won, you would have a feeling of happiness compare to no other, luck barely had involvement on battles! But Gamma and Delta wins can be called free wins, the ones who have the best records just spam out stats, look for the recent power builds, fully enhanced their equipments. Back in Beta, enhancements didn't exist, everyone would buy new weapons and the rarest weapons, the best for nonvariums were Independence weapons and for variums Beta weapons. I'm sure you didn't play in Beta, because if you would have played you wouldn't called them "free wins". I think it is foolish of your part to talk without knowing what you're talking about. If I included founder promo, That would indicate that I did play in beta... I could send you my char page if you want. And What you call luck barely had involvement in battles... you do realize that most non variums were merc just to spam support out of it's mind and get some crits. And I specifically said Gamma for the bot that was available, and the founder promo because most non varium who went against a varium player were decimated because at the time, the best armor non variums could've gotten was what... warlord armor? (That was the point I took a break) Which was still crazy expensive back then because of how hard it was to earn credits. And fair matches... I somewhat agree. The only reason why matches seemed fair for a time in my opinion was most of the community had no idea how to build their characters.
< Message edited by Minus123 -- 8/2/2012 21:35:17 >
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