Lord of the Skies
«Fully Offensive Mastercraft armor. Good Wind resistance, with a secondary to Earth. Has a skill that receives elemental compensation.»
Power Level: 153, Mastercaft
MP Level: 152
Location: Airenal's Lance
Type: «As weapon»
Element: «As weapon»
Damage: 233.00% Base, 233.00% Random, and 462.33% Stats each
Damage: 232.917% Base, 232.917% Random, and 462.417% Stats each
BTH: +19 plus Stats each
Cyclone Blast! NOTE
Type: If STR+DEX >= INT*3/2 or if STR/5+DEX/20 > INT/4, then it's Ranged; else, it's Magic.
Damage: 188.37-565.12 plus 1168.13% Stats each
BTH: 38 plus Stats each
Cost if Ranged: 392 SP
Cost if Magic: 490 SP
Note: This is treated as a normal Player attack; it is not treated as a Spell. If the skill does magic damage, Stat bonus is INT/4 with an additional LUK/2 if a Lucky Strike occurs. If it does ranged damage, Stat bonus is STR/5 + DEX/20 with an additional LUK/2 if a Lucky Strike occurs.
This is a temporary armor summoned from Airenal's Lance. It does not take an armor slot, nor does it replace the player's no-drop equipment. Remaining in the armor does not require the player to wield the lance.
Numbers thanks to BlackAces and In Media Res. Rarity thanks to Bu Kek Siansu.
A Fully Offensive armor that starts off at
699 698.75% Base, Random, and 1387 1387.25% Stats, with +19 BTH. There are three hits, and each hit takes /3.
The mastercraft bonus is the free skill (Implying that no compression penalty exists.) "Cyclone Blast". MP cost starts off as a standard level 152 spell (653 MP). *0.75 because the skill uses SP. The skill starts off as a standard level 153 spell (179-537 plus 1110% Stats, with +38 BTH). It deals *2.10474 to compensate for the armor's elemental modifiers. There are two hits, and each hit takes /2.
< Message edited by Aishiko -- 8/30/2019 16:07:44 >