Drianx
Member
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- Stat requirements They are fine. Somehow they are doing this very good. Too good compared to other things. - Equipment well here comes trouble. At this moment they release equipment randomly. Some items become outdated very quickly, while others last for too long. They need a good and consistent plan for releasing equipment, to control equipment lifecycle and its usefulness over time. If they did that, they would be able to predict varium purchases and make further plans better and more accurately. Speaking about recent Dragon Buster trouble, they should make a new policy about seasonal rares. Like, every year when that equipment gets released again, they should update the items to current standard but for a price. This way they will be able to recycle good art and make it last for a very long time. And the most important fact about that: if they decide to apply such a policy, they should only apply it on new equipment, not on existing stuff. - Skills Skill trees need improvement - but first, stats need improvement - importance of Support must be increased, that is. Once stats are balanced, they can start revisiting skill trees, and start with TLM. Skills also need rebalancing. Massacre is too strong, while Surgical Strike is too weak, because it does not stack with any debuff - because Mercenaries themselves have no useful debuff to boost SS.
< Message edited by Drianx -- 8/28/2012 2:20:03 >
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