| rayniedays56 Member
 
 
   | Did you get this from the Dragon Rider heal in DF? Where it has a chance to go criticaL and heal double? 
 
 I support.
 
 
 However, make it like this...
 
 
 Healing offers a scaling percentage to Critical heal, healing 20% more of the heal.
 
 
 Meaning...
 
 (for level 35)
 
 level 1: 33 HP (chance to crit heal at 5%)
 level 2: 36 HP (chance to crit heal at 7%)
 level 3: 39 HP (chance to crit heal at 9%)
 level 4: 42 HP (chance to crit heal at 11%)
 level 5: 45 HP (chance to crit heal at 13%)
 level 6: 48 HP (chance to crit heal at 15%)
 level 7: 51 HP (chance to crit heal at 17%)
 level 8: 54 HP (chance to crit heal at 18%)
 level 9: 57 HP (chance to crit heal at 19%)
 level 10: 60 HP (chance to crit heal at 20%)
 
 
 
 Say I am a TM with level 7 Field Medic.
 
 
 I heal, and with 17% chance at crit heal, I somehow manage it.
 
 
 So, 20% of 51 HP is 10.2, which rounds to 11
 
 This means that you will heal 62 HP instead of the usual 51 HP.
 
 
 A MAX FM would heal (if crit heal) at 72 HP
 
 *ways to stop abuse*
 
 AFTER Crit heal is used, there are no more crit heals available. Meaning the ability to critically heal is gone after 1 use in 1 battle.
 
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