Hun Kingq
Member
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Classes revamped this is great maybe finally the Blood Mage, Cyber Hunter, and Tact Merc can finally get their own unique unshared skills that will bring more variety to the game. The skills that need a big time change or replacement is the high energy draining skills because if your in a class where all your skills require a good amount of energy and no way to restore enough of it, to even heal, that class or classes need an energy regain. When skills are similar then those skills should be equal in damage, critical chance, and energy usage, there is more than one skill that are similar. The multis should be a powerful skill that should help the team win in 2v2 but not too powerful to destroy the other team in the 2nd round. Each class multi skill should be affected by a debuff skill so a new debuff skill needs to be created to affect support. Intimidation needs to not only affect the base stat but also the whole stat that includes weapon damage. With unique unshared skills they could finally stop this balance yo-yo game.
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