The Finnish Phoenix
Member
|
Bear in mind that Genesis Warrior has only 1 native Iron Hide, so it could be safer to CC more than one if you're worried about DoTs. If your opponent is also using a Neutral character, be careful not to have 2 Corruptions going at once as an Iron Hide that absorbs 2000 damage is 400% efficient and 300% efficient if it absorbs 1500, but it's only as efficient as Corruption if it absorbs 1000 so it's not a problem if your opponent uses 2 Iron Hides to block one Corruption (they cancel out and you both spent 10 energy, although you still have to play around the rest of the Iron Hides so it's good to have defensive cards to fall back on). You could still CC 2 Corruptions against Neutral opponents, just be careful not to stack them. I'd advise CCing 1 Corruption, 2 Iron Hides, and your preference of Empower/Counter Attack/Defend/Iron Hide for the other slots. An Empowered 500-Attack is 200% efficient, an Empowered Power Strike does 1100 damage at 158.4% efficiency, a CC Counter Attack is 148.6% efficient but goes through opponents' Iron Hides while taking care of non-DoT attacks to support your own Iron Hides while converting the energy of two cards to allow for more hand space, and a CC Defend is 171.7% efficient but doesn't convert energy on as high a scale which you may or may not like depending on the general cost of your other cards. Against anything else, you can feel free to CC 2-3 Corruptions. I wouldn't recommend more than 3 however as it's overkill. 3 is enough to drown any non-Neutral opponent in DoTs while ensuring that you have some energy left over for defense in the event that your opponent tries to kill you off quickly with instant damage before your DoTs are set up and run their course. 3 Corruptions and 2 CC'd Iron Hides should allow Genesis Warrior to kill any non-Neutral character consistently.
|