Hun Kingq
Member
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Lord Aegis, Read what I wrote again did I write you did not try focus builds I told you try focus 2 with low tech and tell us the damage you get with the Infernal Android try it with high tech. TRizZzCENTRINO you, Mother1, and many others that came in after the Shadow Arts era are the ones that will never get what lies behind the stats are the things that are causing the problems. I was here when Artillery Strike gave extra 10% while the other Multis did not so I brought that issue up because that was not only unfair but unbalance. At that time the amount of Dex made a difference players even told each other strength builds are useless because you get blocked. When you and others realize it is the equations and the stat progression then you will realize that constantly complaining about OP skils/builds is useless until they fix the equations and stat progression. I even fought against the steep stat progression for tech and dex and told staff that change will be a big mistake and you know what it was. Mother1 your assumption about what I want is completely wrong as this sentence states “After being hardened by battle, some of the mages developed a lust for blood, and a balance between magic and melee” is what I want for the class. Right now they have magic but where is the melee in the Blood Mage, there is no melee, that was taken away and the energy based skills got nerfed to uselessness and Super Charge, if a person has a high tech build, you are wasting energy so where is that balance between melee and magic? Affecting all bots, who cares, the Gamma Bot been high damage since day 1 and still does high damage on physical attacks and with being malfunction the special does high damage, that is a constant not a progressive damage, if it gets players away from basically using the bots the only way to win then it should be a welcomed idea.
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