Scyze
Member
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But BMs don't have to heal due to their Blood Lust. You can Rage your Infernal Android and do 60 damage and regain 14 HP. We as TLMs cannot do so. You can cut out our Energy Supply and that prevents us from doing so. To be honest, I don't think TLMs are that much OP as much as BMs. We can heal 25 HP for 2 turns and then use Frenzy but frenzy can be blocked. You can keep on healing as well. Just keep two Energy Boosters and you don't have to worry about healing with boosters. We can't get HP back as much as BM. You probably already know that. Yes we can remove Energy but that can be blocked and most of the time, you will have wasted the turn if your opponent has an Energy Booster equipped. You don't lack on regaining Energy that much. You have the choice of using Reflex Boost and gaining 15% of the damage done but you also have the chance of blocking. If you can keep doing a good amount of damage (25) per turn, you will beat TLMs. Most TLMs have 95 HP and you guys can keep regaining HP without using much Energy. After the TLMs heal, you can attack. Most have Level 7 Field Medic and that's 51 HP. You can do attack well over 50 damage in just 3 turns. Yes, we can spam heal, but there's a limit. We can heal unlimited amount of times but it requires your opponent to attack you. If you're a cleaver opponent, you will use your weakest attacks and then your strongest attack and kill TLMs just before they have enough Energy. After a certain point, you can do normal damages and then rage your Bot and beat TLMs but whenever TLMs heal, BMs attack. You gain HP and also, rage. Whenever I heal, I see BMs get back 5-10 HP and keep using rage. By the time I have rage, BMs will usually (any build) have done 2 rage attacks. I'm not saying this because I'm a TLM but it is true that TLMs don't have a skill that will add on stats like Reflex Boost that is useful. If we use Blood Shield, there's a cost of HP. If we do so, BMs can use their Physical attacks. Its unfair to me but TLMs most of the time, do Juggernaut battles. Look at BMs, they can be found on 1v1 a lot of the time. A lot of BMs do not heal. Why? Because they have BL which just gives them HP. If you really need HP, you can use ranged attacks and not even think about blocks and not being able to use the SKill for the next few turns. We cannot reduce stats of our opponents. We don't have Skills that boost performance. We have a chance of us not being able to use Frenzy or Field Medic if your opponent uses the Pyro Fly's Speical. How often do you find Tank TLMs running around in 1v1 battles? How many TLMs do you see on the leader board for 1v1? They are rare. Just one win takes a long time. Especially if it is against tank TLMs. Look at BMs, who ever goes first, will most of the time win. Their battles are short with a high chance of winning. I have never seen a BM that hasn't gotten over 90% win rate for the current day. Yes, TLMs also get over 90% but it takes a long time. If you are desperate for wins, you can just leave the Battle knowing that you won't win.
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