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RE: Thoughts on the Mercenary class

 
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1/19/2013 7:37:53   
theholyfighter
Member

^Well, that MAY be true till Omega.
But for now, Full-Enhanced Vars can use it as a god of war.
AQW Epic  Post #: 26
1/19/2013 7:38:42   
rayniedays56
Member

You mean:


(%(raw damage)-opponent defenses)=EP drain?


Like...


(1.06(55-58)-30-35)=x

(59-62)-(30-35)


So 24-32 EP drain on max for 21 EP at 15-18+35 damage? Seems a bit weak IMO...I was thinking of a formula though, give me a few minutes :)


quote:

The powerful build is the 5 focus extreme technology mercenary.

quote:

Thats not powerfull, thats garbage.
Of all focus builds, Mercs is the worst.

Mercs with extreme tech are only good when they have bunker or surgical.


You sir haven't fought this build then.
I can see you are a BM, and judging by weaponry, 5 focus.
Of course it sounds and looks garbage with your class and build. Try this build ONE time with IA and tell me it is garbage.

< Message edited by rayniedays56 -- 1/19/2013 7:42:07 >
AQ DF MQ AQW Epic  Post #: 27
1/19/2013 7:41:45   
theholyfighter
Member

Sure. Btw perhaps not 100% Def/Resis. Maybe 80%?5%?70%?

< Message edited by theholyfighter -- 1/19/2013 7:42:27 >
AQW Epic  Post #: 28
1/19/2013 7:43:52   
rayniedays56
Member

I was thinking more of 50%, which would make the EP drain become 36-48 EP drainage.

However, I am still working out kinks.


I want this skill to be powerful but right now, it is a bit much with it's current formula.


Formula #1

(raw damage(scaled%)-15%OpponentsEP)

(50-53(1.06))-0.15(65)

53-57-(10)

43-47 drainage.

< Message edited by rayniedays56 -- 1/19/2013 7:51:43 >
AQ DF MQ AQW Epic  Post #: 29
1/19/2013 8:01:10   
theholyfighter
Member

quote:


(raw damage(scaled%)-15%OpponentsEP)


What's "EP"?

Btw, if it's 43-47 energy reduction at MAX level, then it's fine.
AQW Epic  Post #: 30
1/19/2013 8:02:43   
rayniedays56
Member

Ep is Energy Pool, meaning it is COMPLETELY based off of their EP range.


It could change DRASTICALLY
AQ DF MQ AQW Epic  Post #: 31
1/19/2013 10:55:04   
zer00x
Member

I have one idea. It is just an idea so dont be mad or something with it, just give your opinion

Make atom smasher unblockable but need the same energy as emp to use it, also instead of working with %, it have a fixed energy drain (Works exactly like emp, with the difference that atom improves with strenght instead of Tech)

Its fair in my opinion, because as a merc my atom smasher its blocked waaaaaaay to many times especially with hunters


EDIT: Fixed some typos
AQW  Post #: 32
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