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RE: Could this be good news or not?

 
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1/29/2013 10:59:15   
SouL Prisoner
Member

quote:

^ Skill cores may make up for lost ground lost from no boosters in jugg.




Seriously?? what else will it make up for?? it makes up for Enahncements, and now u say boosters
AQ DF MQ AQW Epic  Post #: 26
1/29/2013 11:19:08   
Remorse
Member

Well I sore an image of a gun with a reroute style attack.

That could replace a energy boost for example.


That keep in mind is only 1 of 9 skill cores ( including robots) so Im guessing they can make up for boosters.
Epic  Post #: 27
1/29/2013 11:41:37   
Lycan.
Member

I hope stun gun's special doesn't become an active ability.
Epic  Post #: 28
1/29/2013 11:46:59   
Remorse
Member

^

Its not, other wise it wouldn't be shaded grey suggesting its a passive.

Plus the other gun skill core is not shaded which means its definitely a activateable which means stun must be a passive.

Epic  Post #: 29
1/29/2013 12:18:59   
BadWitch
Member

Don't you think that the picture might be edited? Where is Talia's name ,we do need our names right?

_____________________________

Epic  Post #: 30
1/29/2013 12:23:52   
Remorse
Member

^ Im guessing top half was cut out to hide the identity of the devs alts.


Also it can be changed that is true, But I dont see the devs making a activateable 100% stun.

If so then they have to desperately change the balance team.
Epic  Post #: 31
1/29/2013 12:24:14   
Blitzex/Sr. Zeph
Banned


o.O No boosters???

Omega gets worse with the minute...
Epic  Post #: 32
1/29/2013 16:10:09   
Lycan.
Member

@blitzex
The devs never said that so don't just believe what the players say.
Epic  Post #: 33
1/29/2013 17:36:52   
One Winged Angel1357
Member


So much in the HUD I hope it doesn't jump around like the normal skills do because finding something in that could take up to 15 seconds
AQ DF AQW Epic  Post #: 34
1/29/2013 19:49:07   
ED Prince of Shadows
Member

I see the brainwash symbol, reset/lower cool downs anyone?
AQW Epic  Post #: 35
1/29/2013 21:17:39   
Buffy A. Summers
Member

LOL

Apparently, The Staff Does NOT Believe In The Concept Of "Keep It Simple."

A Bit Much Going On There Don't You Think?

And This Shows How Varium Players Will Still Have A Big Advantage, As They Can Easily Add Multiple Core Skills To Each And Every Weapon/Armor They Equip.

~ Buffy

Post edited. Watch your language. ~Mecha

< Message edited by Mecha Mario -- 1/29/2013 21:53:52 >
AQW Epic  Post #: 36
1/29/2013 21:21:41   
Angels Holocaust
Member

@ Buffy A. Summers

You forgot to mention the cost of using 10 cores. I've been curious about the price of them. If they're 990 varium, my god. I would go bankrupt upgrading each time.
Post #: 37
1/29/2013 21:35:33   
TRizZzCENTRINO
Member

@above no they won't be that expensive, and skill cores work much better than enhancements, due to the fact that you can upgrade your weapons with cores to a new level, so your weapon and cores will never be out-dated.
MQ AQW Epic  Post #: 38
1/29/2013 21:42:33   
Xendran
Member

Better way of doing this would be with a changeable first line by clicking a button.

Line 1a: Equipment Attacks, Active Skill Cores
Libe 1b: Consumables, Passive Skill Cores
Line 2: Skills
AQ DF Epic  Post #: 39
1/29/2013 21:49:39   
Mecha Mario
Mechanized Plumber


[Buffy & Angels] : You'll still be able to purchase the skill cores with credits as well. NPCs have been changed where you are able to fight them unlimited time to farm for credits. And as mention in the DNs, the prices for the skill cores are subject to change, and are for testing purposes.

If you decide to purchase them with credits, it'll also cost you time to farm for the credits. If you decide to purchase them with varium, it'll save you time.
DF MQ AQW Epic  Post #: 40
1/29/2013 22:02:04   
President Obama
Member

To the person above who said I edited the pic. Your wrong I took this pic directly from Titans Twitter(:

Link: http://www.twitter.com/Titan_EpicDuel
Epic  Post #: 41
1/29/2013 22:32:59   
xxmirxx
Member
 

WHO are you talking about?
AQ Epic  Post #: 42
1/29/2013 22:37:31   
Thylek Shran
Member

quote:


Apparently, The Staff Does NOT Believe In The Concept Of "Keep It Simple."

A Bit Much Going On There Don't You Think?

I think the same. Those many symbols and choices are puzzling me.
Remembering that the devs wanted to make the game more simple
some while ago.

_____________________________


v.35.3 (2016-01-23) ~ beam.to/shran
DF Epic  Post #: 43
1/30/2013 4:56:04   
Ranloth
Banned


But PvP requires strategy. There's 4 items you can wear (Primary, Armor, Gun & Aux) which will have cores. That's 4 passive cores and 4 active cores. I'm pretty sure you will be able to remember how to efficiently use the 4 active cores since the other 4 that are passive will be.. passive so you always get the bonus. Treat it as more skills for your class which will happen at some point yet people won't get confused with them. If you find cores too confusing, don't apply them, simple as.

It's a PvP game, requires strategy. "Keep it simple." concept? No one minds that in AQ where it's heavily number based and it's all about balance yet here, 4 active cores are to cause trouble because it won't be straightforward.. Game is aimed at 13+ you know, at that point you can remember simple things. >_>
AQ Epic  Post #: 44
1/30/2013 5:20:52   
SouL Prisoner
Member

quote:

That's 4 passive cores and 4 active cores. I'm pretty sure you will be able to remember


And what about those 7-10 skills ??? together everything is gonna be totally mess and confusion ...

I think they should increase the time from 15 sec to 20 sec ...
AQ DF MQ AQW Epic  Post #: 45
1/30/2013 5:42:08   
Ranloth
Banned


There isn't problems with current skill tree at all if you know your build. 4 active cores will mean you gotta fit 'em in somewhere so you can get most outta them, and brief strategy can be done before battles (general, not exact). As I said, I'm pretty sure that players will know cores' effects rather than pick random ones and go blank during the battle.
AQ Epic  Post #: 46
1/30/2013 6:03:31   
TRizZzCENTRINO
Member

quote:

And what about those 7-10 skills ??? together everything is gonna be totally mess and confusion ...

then you should learn to remember what you are using, it won't be hard after you get used to it, challenging and testing it on NPCs is the best choice.

< Message edited by TRizZzCENTRINO -- 1/30/2013 6:05:55 >
MQ AQW Epic  Post #: 47
1/30/2013 6:11:19   
SouL Prisoner
Member

^
quote:

I think they should increase the time from 15 sec to 20 sec ...



Im not just complaining, i am even suggesting a solution for it, mind considering that??
AQ DF MQ AQW Epic  Post #: 48
1/30/2013 6:15:13   
Ranloth
Banned


But there isn't really a problem. It's a PvP game, you're supposed to think against your enemy. Making it longer will make the battles longer itself. Game is aimed at audience that's 13+ so adding 4 "skills" won't be really a harm, after all, one was added to each class and nothing has happened. And not everyone will have cores. You're supposed to think fast about your strategy versus various opponent, that's what real-time PvP is about.

You should be able to analyse your own build and find the weaknesses in it, then think how you will fill 'em in so you won't get killed too easily. That on its own is enough to do before the battles. In a battle, you'll just have to adjust what to use when, depending on their build.
Game shouldn't be hindered because some people cannot keep up. Target audience is specified so game will be aimed at so, and at 13+, you should be able to make choices appropriate to the situation (at least in an online game). If you make a wrong one, that's your lesson. Learn on your mistakes.


< Message edited by Trans -- 1/30/2013 6:18:11 >
AQ Epic  Post #: 49
1/30/2013 6:19:31   
SouL Prisoner
Member

It normally take 2-3 secs to find your skill ur looking for, when you change tabs often, and with 10-15 skill/cores in total, u would often click on wrong skills... Anyways, u wont believe me, until u exp ur self ..
AQ DF MQ AQW Epic  Post #: 50
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