Thylek Shran
Member
|
quote:
But then, Reroute is centered around you TAKING damage, while Bloodlust is centered around DEALING it. With it as a bonus to Technician, the boost would have to be pretty small as it also ramps up the damage dealt through Overload and Plasma Rain. That would mean that Blood Lust is more powerfull than Reroute atm. Personally I think that BL was even more powerfull than Reroute before the recent buff of BL. BH and BM skills like Fireball, Plasma Cannon, Massacre and Multis also benefit from Blood Lust so I dont see an argument against BL on Technician. Reroute has the problem that it is very passive because it depends on the moves of the opponents. Especially in 2vs2 it could be circumvented by attacking an opponent that does not have Reroute first. Blood Lust can be controlled active if someone with it plays offensive. It also prevents the need to use Field Medic which makes it even more powerfull because you can safe a turn where you mostly will receive damage which makes your Field Medic move much less effective and gives the opponent additional rage points. I would say that a possible BL on Technician should be equal in power with Reroute on Reflex Boost. Reroute should always give a higher percent point bonus than Blood Lust because of the mechanics that I have described. I would say that 1 health point is more worth than 1 point of energy. Maybe this gets reflected by 99% of all characters that have much more HPs than EPs. At the moment its 12-30% for Reroute while its 13-27% for Blood Lust. So I think that the former 10-24% for Blood Lust was much more balanced to Reroute than it is now. A buff for Reroute to regain balance won´t be a good option because of the loop builds problem (heal loop generally and Atom loop for TaM). The weakness in defenses for BM and BH occurs in offensive builds and the lack of a passive armor. TMs have the same problem. However all of these 3 classes that lack a passive armor can perform very well with defensive or balanced 5 focus builds. Shadow Arts performs somehow as a passive armor while BMs and TMs both lack defensive abilities. To balance TM vs BH it would be good if Assimilation would be buffed or replaced by a Tech Mage version of Shadow Arts that adds a bonus to deflect ranged attacks. Venom Strike could be buffed because not many players use it due its lack in power. Summary of my suggestions to balance TMs and BHs to each other: - Undo the buff for Blood Lust - Buff Venom Strike - Add Blood Lust to Technician (equal in power to Reroute on Reflex Boost, so 3 % points less than Reroute on RB) - Replace Assimilation with a reflective ability like Shadow Arts (Tech/Magic/Science Arts ?) OR buff Assimilation (unblockable and/or more drain) When these two classes are balanced to each other all other classes could be balanced in relation to them.
< Message edited by Thylek Shran -- 3/3/2013 18:21:16 >
_____________________________
v.35.3 (2016-01-23) ~ beam.to/shran
|