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Double everyone's base HP

 
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3/19/2013 16:53:56   
Midnightsoul
Member

Well, fights are too short, they're kinda not epic enough...

And um...

with this change, I would like to see a credits rewarded more to compensate for the time.
DF AQW Epic  Post #: 1
3/19/2013 17:12:06   
Assassain11
Member

how about quadrupled? and all damage gets buffed? Naw.

I would like to see longer battles though.
Post #: 2
3/19/2013 20:43:05   
Stabilis
Member

Increasing base HP increases the length of battles and Reroute without damaging much else. I support this if at the same time Reroute is nerfed.
AQ Epic  Post #: 3
3/19/2013 21:25:58   
Mother1
Member

Doubling base HP would give people stats that they can use for other things but at the same time give players more stats to use to do stat abuse as well as overpower certain classes. In order for this to happen certain skills would need to be nerfed such as Passive armors bloodlust and reroute.
Epic  Post #: 4
3/20/2013 9:59:19   
theholyfighter
Member

Not double.... it's too much. Gaining credits will be slower. A lot slower.
AQW Epic  Post #: 5
3/20/2013 18:43:21   
Stabilis
Member

^

Thus...?

Varium needs to be inflated one way or another.
AQ Epic  Post #: 6
3/20/2013 19:18:40   
Fortitudo
Member

Depends on what battles you play. At lvl 33, 2v2 battles for me often take a long time already.

_____________________________

Epic  Post #: 7
3/20/2013 21:05:51   
Banir
Member

I was just in a 10 minute battle. I don't know about you guys, but tanks are taking up a lot of my time lately. I don't see why we need to double HP. It's good were it is.
Epic  Post #: 8
3/20/2013 21:16:51   
Stabilis
Member

^

That is just tanks.
AQ Epic  Post #: 9
3/21/2013 6:04:54   
Darkwing
Member

My battles in omega last longer then in delta, I don't see a reason to make it even longer.
Post #: 10
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