Sipping Cider
Member
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quote:
@Sipping Cider: The difference is that one cost $50, and the other one is free. Get my drift? The gun is fine, just because a few people can't beat something doesn't mean it's OP. Strength merc was never OP either, people just didn't know how to counter it. The core is definately beatable, and I have been beaten plenty of times while using it. When strength merc was OP, people could counter it and often times win. The point is too look at the core overall, as the mercs were. True, that strength merc could be beaten by those who knew how to counter it, but it was by far still the best option if you wanted to win lots of battles and have even a fairly good win%. This core is just on a whole other playing field when you look at how powerful it is. For now, I am going to ignore the cost arguement as this is not about varium vs non-varium (as far as I know). quote:
Do you realize how much 10% damage does? Eg. 20+40+7 (DA) 67 Damage without resistence. 10% = 6.7 damage. If I get you correctly that is example is saying 20 damage is coming from strength, 40 from the gun, and 7 from deadly aim? I have not played at the top level for quite some time now, but I was under the impression the max damage a sidearm bonus adds is 35, and having 20 damage come from strength is not very common, especially now that it scales every 4.5 points in strength. I am aware that a 10% modifier of the sidarm damage is more close to a 5 damage difference when at max level. quote:
Detailed: Yes, it is not necessary to use the core in battle. I personally only use it for desperate situations, like 10HP Heals cooldown , and with all those crits, dodges nowadays, I may have given my 15% damage for nothing, or it may save my life. Therefore cores like this are not reliable. While stunners, (Dex build mage) Overload can unleash huge damage for some energy. IMO 30 energy is too less for good damage with 30% stun chance along with it. Compensation. As Trans said, compensation in that form is worthless. I'd rather go for a cute yeti, IA or AB then use BB just for compensation, which guarantees only 1 turn of damage rebound. Plus, if you have such a problem countering it, get it next HHD. Ok, maybe having it trigger with color blast is not the best compensation. What if instead it filled your enemies rage bar when used (this forces them to use their rage on a strike)?
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