Cyberbeast10
Member
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I would, personally (obviously), like to see a more strategic element into this game. The game is very stale because there are no ways to tackle an opponent other than having higher DPS than the opponent can heal/shield. So, with that said, I would like to see more strategical interaction between players. Ironhide was probably a good example, it gave big defenses for low cost, but was temporary, giving it a strategical use. To a smaller degree, a tactical card could be stunning cards (namely, Freeze) since the game grants energy to stunned opponents, a strategic manuever would be to use this when the opponent is hitting their energy cap so they don't gain extra energy. I would like to see some more cards that can be used effectively in different circumstances. As it is, cards like heal/shield/attack/buff have a very simple rule: Have it? Use it; as opposed to cards like Ironhide and, at times, stun.
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