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2 vs 2 SMOKE/MALF too strong ?

 
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4/15/2013 20:17:27   
santonik
Member

1 smoke/malf and 1 character taking 5-6 hard hitting if he/she cant buff or cant use assault bot.

1 vs 1 those depuff effect 3 rounds
same 2vs2 but both player can use that to advanced. CAN THIS CHANGES TO MORE BALANCED?


SMOKE/MALF is too strong 2vs2 because both player can use that to advance. That is HUGE advance.
Normally smoke taking about 40 dex. Malf take about 5-focus about 40 tech, high support about 45-55 tech.

SMOKE/MALF is best moves 2vs2 that is my opinion.




Epic  Post #: 1
4/15/2013 20:39:15   
NDB
Member

How about only the person who applies the debuff can use it?
Epic  Post #: 2
4/15/2013 20:47:08   
santonik
Member

That sounds good. But i dont believe that.
Epic  Post #: 3
4/15/2013 21:11:59   
NDB
Member

^very contradictory
Epic  Post #: 4
4/15/2013 21:38:54   
santonik
Member

hhmm... my eglish isnt always perfect.

A and B players is same side. C player is target.

2vs2 i dont believe this. A player using smoke.Player B cant use that advanced when debuff effect. That means Player C need 2 different stats.
That is odd.
Epic  Post #: 5
4/15/2013 22:12:21   
  Exploding Penguin
Moderator


I don't think it necessarily is too strong because your ally can heal you as well as yourself, and either of you can rebuff yourself. Just as smoke can be taken advantage of by both opponents, smoke/malf can as easily be negated by your own team. Also, the battle system is set up in a way that 2 people on the same team can't go in a row unless someone is already dead, which makes it even easier to recover from a debuff.
Epic  Post #: 6
4/16/2013 20:00:01   
Dual Thrusters
Member

or just lower the amount of stats taken
MQ AQW Epic  Post #: 7
4/16/2013 20:31:15   
Mother1
Member

@ dual thrusters

Then tanks and focus tanks will run a muck even worse and last I checked the masses want other builds to work not the same focus 5 builds.
Epic  Post #: 8
4/18/2013 3:34:45   
zion
Member

Teamwork - one of you will have debuf/shield/heal/cleanse....etc.
It can be a waste of tempo at the beginning of a 2v2 - its not generally a hard hitting strike!
AQ DF MQ AQW Epic  Post #: 9
4/18/2013 18:52:39   
STRUT MY MUTT
Member


quote:

SMOKE/MALF is too strong


Agreed. I think every attack in the game should be nerfed to where nothing does more than 5 damage.

There should be no strong attacks.


Post #: 10
4/19/2013 11:27:34   
Melbourne
Member

People complain about how there are too many nerfs while everyone else is crying out for more nerfs. Not supported. If you don't like it buy the assault bot and get some defense :l
Edit: Autocorrect :P

< Message edited by XMelbourneX -- 4/19/2013 11:53:29 >
AQW Epic  Post #: 11
4/19/2013 12:17:34   
Stabilis
Member

Is the problem strong nerfing skills or weak buffer skills?
AQ Epic  Post #: 12
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