Blitzex/Sr. Zeph
Banned
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quote:
No, equipment damage comes from level. Depends on a persons perspective. My definition of equipment damage is the raw damage it should do. Like mine: 11-14 +35 = 46-49 damage Which makes the stat Strength an improvement stat. Your definition of equipment damage is probably the flat 35 damage. The problem of spreadfire lies within the strength, not within the flat 35 weapon damage. As of the weapon damage would only deal 35*0.85= 30 which is 3 damage against the average defence/resistance atm. IF you take strength with it, it would already deal 46-49*0,85 = 40-42 damage which is already 15-17 damage on the average defence/resistance. Which makes the stat improvement still the issue with this multi, not the 35 flat damage. And of course, energy cost plays a roll in this issue, but at the end, the damage causes the problem. If mass only dealt 100% on max it would be considered UP (with same energy cost) due to the low damage. If mass dealt 100% on max with lowered energy it could be considered OP, so yes i can agree with you on this part.
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